spaceboygp32x
Active Member
- Joined
- Jan 31, 2005
- Messages
- 505
right!
I know bout the savestate problem... have read all the threads i can... i know not to change my smc around if i want to keep save states...
my question is about games which have an in built save option - IE zelda dx etc...
after filling in my name in one of the three save slots, Zelda remembers my name etc every time i switch on, and will save a game to its menu save thing... and replay it from the zelda menu (not the fgb32 save option) as long as i dont power down the GP
but when i switch off the GP im back at the start of the game - but with my name still correct etc???
it must save something for my name to still be in the sram save bit - but always puts me back to the start...most odd! :blink:
wake up link youve been tossing!!! (i kid you not it says that!)
I know i can use the FGB32 save slots x10 - i just wondered why games with in-built menu sysems dont save??
sPaCe h34r:
I know bout the savestate problem... have read all the threads i can... i know not to change my smc around if i want to keep save states...
my question is about games which have an in built save option - IE zelda dx etc...
after filling in my name in one of the three save slots, Zelda remembers my name etc every time i switch on, and will save a game to its menu save thing... and replay it from the zelda menu (not the fgb32 save option) as long as i dont power down the GP
but when i switch off the GP im back at the start of the game - but with my name still correct etc???
it must save something for my name to still be in the sram save bit - but always puts me back to the start...most odd! :blink:
wake up link youve been tossing!!! (i kid you not it says that!)
I know i can use the FGB32 save slots x10 - i just wondered why games with in-built menu sysems dont save??
sPaCe h34r: