hope this isnt too basic but how do you implement car driving controls in fenix?
so that when you turn, accelerate is going to keep you going forward, the only way i can think of atm is through a really complex angle formula and manipulating x and y, or is there something obvious im missing (like a function to determine which way an object is facing)? the lack of english speaking forums and examples makes this language hard to pick up...
Thanks,
dmoo
so that when you turn, accelerate is going to keep you going forward, the only way i can think of atm is through a really complex angle formula and manipulating x and y, or is there something obvious im missing (like a function to determine which way an object is facing)? the lack of english speaking forums and examples makes this language hard to pick up...
Thanks,
dmoo