Hi
BA Felton kindly donated me his Caanoo and asked if I would port my version of FBA from the Pandora.
I've got the first beta to a point where it is good for testing, I've uploaded it to openhandhelds.org here
I've included several scaling options, obviously most scale down so you will lose detail. You can force vertical shooters to stay horizontal on the rotate options. If you do this fire 1 and 2 will remap to the home buttons and coin/start to the X and B buttons.
Known issues:
Galaxian hardware colours are out (tested on Scramble and Cavelon), no changes from Pandora rendering so this is bizarre.
Some times games freeze after loaded (you'll see the FPS counter stuck at 0/60 and have to reboot). It is not consistent, the same game will work fine next time round.
Enjoy, and please report all bugs on this thread, I'll will try to fix what I can.
Dave
BA Felton kindly donated me his Caanoo and asked if I would port my version of FBA from the Pandora.
I've got the first beta to a point where it is good for testing, I've uploaded it to openhandhelds.org here
I've included several scaling options, obviously most scale down so you will lose detail. You can force vertical shooters to stay horizontal on the rotate options. If you do this fire 1 and 2 will remap to the home buttons and coin/start to the X and B buttons.
Known issues:
Galaxian hardware colours are out (tested on Scramble and Cavelon), no changes from Pandora rendering so this is bizarre.
Some times games freeze after loaded (you'll see the FPS counter stuck at 0/60 and have to reboot). It is not consistent, the same game will work fine next time round.
Enjoy, and please report all bugs on this thread, I'll will try to fix what I can.
Dave