Typhoon22
Still Fresh
Ok, ok, chill out, down in front! Down I say!
Regardless of what I have read and seen on youtube etc.. I thought I'd bite the bullet and actually crack my PSP so I could compare emulation on the pair of them. This is not just a comparison of which emulator is better but this includes ease of use, and no I am not an ubergeek, but I'm not a yokel either.
Right, where to start.
Well as I've just done my PSP to 3.90 M33-2 or whatever the smeg the firmware is now (but thanks Dark-Alex!) I'll start there.
There is still a lot of work to be done, unfortunately. I know people are going to start flaming me for being a 'tard and not reading through all messageboards and wiki's and guides available through the tubes but this is my take.
I did think that Sony had done a fairly decent job of making sure that they had the hardest possible method of getting a video onto their unit, but it seems the coders and writers of homebrew are having a go themselves. It is considerably more difficult to get an emulator to run on a PSP than it is a GP2X. This is not the dev's fault, although I do place some blame in their court. It is all to do with the dispersal of information and the lackadasicle (sp?) documentation. From what I can tell I can run just about any firmware from 3.57-3.90 and still play commercial games from all firmwares, but you need to crack and patch homebrew software just to make it work on firmware that has already been hacked so you can run homebrew on it.
Now all you hacked/cracked PSP owners are probably going to go against me on this one, and thats fine, or you will say that the PSP was not designed to do what it is doing, and thats fine too. But this is a comparison remember? (By the way if anyone knows how to run ISO,CSO files over USBhost from irshell 3.9 on 3.9 m33-2 firmware please pm me)
My early GP2x days were also frought with difficulty - yes it is only drag and drop, but how many posters have said "Heeelp I can't get DrMD to run"? Here, I think is the difference - With my GP2x I came here, without a moments hesitation knowing that my new found colleagues would help me out. And they did and when I can I help others, I return the favour - and you get a real sense of community here. I had my problems fixed within hours of my original post.
I suppose the comparison I'd like to draw is if you have a PSP you are in essence going to a shell/exxonmobile garage to get fuel "Do it yourself, pay at the station", if you get a GP2x you have a situation where you visit a filling station/garage and there are any number of people all out with a single aim to get you the best deal out of your car as possible. With a PSP "community" there is always 1 more person who needs help.
I'll draw this to a close by saying this:
If the PSP geeks/hackers/crackers got a handle on their community properly, spoke to dev's, provided clear, concise and easy to follow instructions, and worked on emulation according to the users needs then there would be no place for the GP2x. But it's because they don't that the GP2x is such a successful gadget. Purely because it is community led, with the dev's and users talking together and sharing ideas in an open forum, and getting information from a central point, and more importantly everyone knows where it is.
Regardless of what I have read and seen on youtube etc.. I thought I'd bite the bullet and actually crack my PSP so I could compare emulation on the pair of them. This is not just a comparison of which emulator is better but this includes ease of use, and no I am not an ubergeek, but I'm not a yokel either.
Right, where to start.
Well as I've just done my PSP to 3.90 M33-2 or whatever the smeg the firmware is now (but thanks Dark-Alex!) I'll start there.
There is still a lot of work to be done, unfortunately. I know people are going to start flaming me for being a 'tard and not reading through all messageboards and wiki's and guides available through the tubes but this is my take.
I did think that Sony had done a fairly decent job of making sure that they had the hardest possible method of getting a video onto their unit, but it seems the coders and writers of homebrew are having a go themselves. It is considerably more difficult to get an emulator to run on a PSP than it is a GP2X. This is not the dev's fault, although I do place some blame in their court. It is all to do with the dispersal of information and the lackadasicle (sp?) documentation. From what I can tell I can run just about any firmware from 3.57-3.90 and still play commercial games from all firmwares, but you need to crack and patch homebrew software just to make it work on firmware that has already been hacked so you can run homebrew on it.
Now all you hacked/cracked PSP owners are probably going to go against me on this one, and thats fine, or you will say that the PSP was not designed to do what it is doing, and thats fine too. But this is a comparison remember? (By the way if anyone knows how to run ISO,CSO files over USBhost from irshell 3.9 on 3.9 m33-2 firmware please pm me)
My early GP2x days were also frought with difficulty - yes it is only drag and drop, but how many posters have said "Heeelp I can't get DrMD to run"? Here, I think is the difference - With my GP2x I came here, without a moments hesitation knowing that my new found colleagues would help me out. And they did and when I can I help others, I return the favour - and you get a real sense of community here. I had my problems fixed within hours of my original post.
I suppose the comparison I'd like to draw is if you have a PSP you are in essence going to a shell/exxonmobile garage to get fuel "Do it yourself, pay at the station", if you get a GP2x you have a situation where you visit a filling station/garage and there are any number of people all out with a single aim to get you the best deal out of your car as possible. With a PSP "community" there is always 1 more person who needs help.
I'll draw this to a close by saying this:
If the PSP geeks/hackers/crackers got a handle on their community properly, spoke to dev's, provided clear, concise and easy to follow instructions, and worked on emulation according to the users needs then there would be no place for the GP2x. But it's because they don't that the GP2x is such a successful gadget. Purely because it is community led, with the dev's and users talking together and sharing ideas in an open forum, and getting information from a central point, and more importantly everyone knows where it is.