Moxie said:
there will be a large number of people looking at any particular problem
Name two. Send them dev units ASAP. Pay them out of the developer fund.
4,000 pre-orders.
10% of them might be serious coders. The rest are sympathetic people who want cool stuff and to support the community. Call it 400.
10% of the coders might have some hardware driver coding capabilities. Call it 40.
10% of the coders with hardware driver coding capabilities might have experience with WiFi drivers. Call it 4.
10% of the coders with hardware driver coding capabilities with experience with WiFi drivers might know how to deal with one sitting on an SDIO connection.
So, I'd say we have about a 50/50 chance of anyone in the initial release community having this exact skill set. If DJ has the skills, find out how much it would cost to pay him a week's wages from his real job, get him to take a 'vacation' and code it up - pay him out of the developer fund. Reliably coding network drivers isn't something you find in the general emulator & home brew game set.
In my humble opinion, having WiFi (and hardware in general) working is WAY WAY WAY more important than any single game, emulator, interface, package management solution.
I don't expect a completely polished interface. I don't expect standby to be functional. I don't expect the nub calibration to be perfect. I DO expect the wireless portion of my new hand held wireless device to work.
And no, I have no idea what my order number is - or was if the powers that be decide I'm a dissenter from the party line.