Daz_Genetic
Certified Guru
I apologize in advance that I won't be entering my Driving Game into the GBAX competition. There are various reasons for this, mostly because of the lack of time I have available.
I have however made some progress with it. I have ported the majority of the code to the GP32, and although I am having a few problems with the real hardware, I am getting flawless performance from the emulator.
As a way to show my progress, rather than release a crappy unplayable demo, I thought I would show you guys a video of the game in action on geepee32.
Download here. (XViD 1.2Mb)
There's not a great deal to look but it gives a decent idea. The ground tiles are all the same at the moment, because I haven't got round to loading the .map file. And there is only one tree (for exactly the same reason). Anyway, enjoy.
I have however made some progress with it. I have ported the majority of the code to the GP32, and although I am having a few problems with the real hardware, I am getting flawless performance from the emulator.
As a way to show my progress, rather than release a crappy unplayable demo, I thought I would show you guys a video of the game in action on geepee32.
Download here. (XViD 1.2Mb)
There's not a great deal to look but it gives a decent idea. The ground tiles are all the same at the moment, because I haven't got round to loading the .map file. And there is only one tree (for exactly the same reason). Anyway, enjoy.