WizardStan
Mega GP Mania
- Joined
- May 24, 2008
- Messages
- 16,731
They don't need to focus on anything. Any sequel will be more powerful practically automatically. However, today's desktop machines with super fast dual and quad cores have difficulty emulating Gamecube and PS2. I think you're hoping for too much, even in the next several years.1. Make it emulate more advanced systems such as Dreamcast, Sega Saturn, Gamecube and Playstation 2. Don't worry about anything beyond that, games beyond this generation wouldn't make good portable games anyway, especially with the trend for motion controls.
x86 gives you the ability to run Windows games, true, but it sacrifices a lot of energy, produces more heat, becomes more complex, etc...2. Make it capable of running PC software. I realise the current Pandora is built using different software, however the next would benefit with being compatable with a lot of the Web 2.0 programs out there such as Skype. This depends of the x86 compatable processors though, which I would say are a priority for the next model... assuming they're viable.
3. Make it capable of running PC games. And extention of point two really, still, having a mobile games console with a full qwerty keyboard is begging for RTS games.
4. Make it compatable with the most popular MMO's if possible. World Of Warcraft, Everquest 1 & 2, Aion, Star Wars: Old Republic and EVE Online... I realise this would mean at least 2GB of RAM to make this a reality for the last two at least, but it's still possible.
There's a reason ARM processors are frequently chosen for handheld devices. An x86 processor is not likely to happen unless Intel can fix some of the major flaws in the design.
As Prometheus says, these are already there. The webcam isn't built in, but you can take a great number of modern webcams and it is perfectly plug and play. Adding a webcam built into it will only increase the cost and won't add anything for those that just aren't interested. You may as well suggest it have GPS or accelerometer.5. Built in webcam, with preferably pre-loaded software. This system is desperately in need of a webcam/camera to make the most of it's portability.
6. Pre-packaged wireless (or even wired) controller. Sure it makes a great handheld, but connecting it to your TV via AV cables and using a wireless controller (much like the 'Yobo FC-16 Go' SNES emulator), would make this a good console for use at home as well.
No. You'll just double the cost of the thing for just-another-smart-phone, one that isn't even very suited to making phone calls. With the added cost, you'll drive away existing customers that don't want a phone. You want a phone, buy a USB stick and do it yourself.7. This next suggestion would be difficult to implement but it's worth mentioning. Include a phone system. If this was able to read SIM-Cards and act as your phone this would make the system so much more popular. The phone should probably be used via touch screen to avoid cramming yet more buttons on it.
THAT is the one and only thing a Pandora 2 should have: continued use of user accessible connections (I would hope USB3 is well established by the time we get there) and the attitude that if you want a feature that isn't available the tools are there to add it yourself! Ok, I guess that's two things.