kanzlr
Member
many thanks for your efforts to bring Cave Story to the GP2X!
its the main reason to turn it on!
its the main reason to turn it on!
I will, just as soon as the cramfs version is available, and not before. No game is worth 13mb of wasted spaceSeries-8 said:If you are reading this post, and haven't downloaded it; GET IT NOW!
Dunny said:I will, just as soon as the cramfs version is available, and not before. No game is worth 13mb of wasted spaceSeries-8 said:If you are reading this post, and haven't downloaded it; GET IT NOW!
D.
Actually, this one is. But it wuld be more worth it if there wasn't such a huge space wastage going on...
Tobriand said:Dunny said:I will, just as soon as the cramfs version is available, and not before. No game is worth 13mb of wasted spaceSeries-8 said:If you are reading this post, and haven't downloaded it; GET IT NOW!
Actually, this one is. But it wuld be more worth it if there wasn't such a huge space wastage going on...
I've played the PC version. It's not worth wasting 13mb, believe me. It's good, yes, but not that good.
D.
Cool.Simon Parzer said:Ok, I'll do another release. This time with cramfs support and the GP2X TextBox.pbm. Probably Wednesday or Friday as I haven't got much time.
Somehow it sounds like Metroid music, when you pick up a heart container....or am I wrong? ^^"Series-8 said:This game is the best parts of Metroid and Zelda (Legend of, ect) COMBINED.
If you are reading this post, and haven't downloaded it; GET IT NOW!
S'good stuff.
Yes, but when you can have just 3MB Game Size and half a dozend of files instead of 13MB Game Size and 400Files, why not?kanzlr said:somehow i really dont care about these 13 MBytes
What is wrong with you?Dunny said:I've played the PC version. It's not worth wasting 13mb, believe me. It's good, yes, but not that good.
D.
Cause maybe we don't want to flash with the cramfs firmware I don't think that was updated for awhile and it may not run everything.fusion_power said:Yes, but when you can have just 3MB Game Size and half a dozend of files instead of 13MB Game Size and 400Files, why not?
Heh, what a complete and utter idiot you truly are DaveC....DaveC said:Cause maybe we don't want to flash with the cramfs firmware I don't think that was updated for awhile and it may not run everything.
DaveC said:Cause maybe we don't want to flash with the cramfs firmware I don't think that was updated for awhile and it may not run everything.fusion_power said:Yes, but when you can have just 3MB Game Size and half a dozend of files instead of 13MB Game Size and 400Files, why not?
I had the whole story understood the way, that cramfs is just a method to compress a software with no Firmware and such stuff involved. So just install the game like every other game and use it like every other game with the only difference, that the game data files are now in an archive. ^^"
Draco said:What is wrong with you?Dunny said:I've played the PC version. It's not worth wasting 13mb, believe me. It's good, yes, but not that good.
Nothing - why, should I be raving about this game? Yes, I want to play it - but it's just an adventure game when all is said and done. FWIW, I never found many "rpg" style games all that engaging, from the old SNES games through to the later Zeldas (OOT was particularly dull, even having played it through to the end).
I appreciate that the guy who wrote this was just one man on his own, and that is in itself and achievement, but the game is distinctly above average and no more, in my opinion. Maybe it's because when I was at my most impressionable there was only the zx81 (and later Spectrum/C64) available for games, and the whole concept of RPGs was a long way off - when they did arrive, I was already spoiled with games of far more depth and playability. Kids that grew up with the NES and SNES, however, will have different views of what constitutes a good game, I suppose.
Still looking forward to playing this though, just in a more sane filesystem.
D.
well it wouldn't be right to call it a compression method. like orkie said it's a complete filesystem, that happens to be compressed. but if you put the whole filesystem end to end in a file, it's like having an image of a CD, and then mounting as loopback is like mounting that image as a virtual drive.fusion_power said:I had the whole story understood the way, that cramfs is just a method to compress a software with no Firmware and such stuff involved. So just install the game like every other game and use it like every other game with the only difference, that the game data files are now in an archive. ^^"
If you have a data directory, you can simply mount the data image onto that directory with a script before launching the executable. I did it for the compatibility mode with Open2x (and them vimacs did the same modification with egoboo). It is also possible to include pretty much the entire thing inside a cramfs image and have a copy of the config files outside the image to mount --bind over those contained within the image (since it's read-only).rokdcasbah said:however, the game has to be modified so that it knows to grab those files from /mnt/cramfs or whatever it ends up being rather than mnt/sd. but that's up to simon as he's already volunteered his time and effort for a great port and i think it'd be rude to treat that work as less important than a few MBs. plus, i have plenty of space
And this is done out of the box? Nothing else to install and no firmware to upgrade in any special way?EvilDragon said:A short explanation to the users without experience:
It's similar to a ZIP archive with the difference that the gp2x can use it directly without uncompressing