Hi everyone, first time poster.......long time follower
I have just recently ordered my GP2X, so i'm looking forward to that puppy.
Aswell has looking forward to homebrew games and emu's I would really love to hopefully one day make/port an emu or even write my own game.
What I want to know is, why is it so hard to find tutorials on teaching people to port/ make emulators?? I mean, lets say for example I'm an elite C++ coder, this wouldn't mean I could just code an emu or even port one. I so dearly want to not only play games, but actually contribute to the scene aswell. Is there any info out there that is available, that can actually teach us where to actually start porting/ writing an emulator.
Personally I would like to start with something from way back when i.e space invaders or Pacman.
It's really killing me seeing what the amazing devs are up to, you know, porting snes, amiga, quake1. Please please please, offer me some guideance so I too can get into contributing. I think alot of people on here would also like to know this, but don't quite ask in the same manner
I cannot think of anything more exciting than bringing some kind of program alive on your handheld. I just hope one day I an do it.
Thanks for all your harwork devs, and thanks to everyone here for a decent community!
Dave
I have just recently ordered my GP2X, so i'm looking forward to that puppy.
Aswell has looking forward to homebrew games and emu's I would really love to hopefully one day make/port an emu or even write my own game.
What I want to know is, why is it so hard to find tutorials on teaching people to port/ make emulators?? I mean, lets say for example I'm an elite C++ coder, this wouldn't mean I could just code an emu or even port one. I so dearly want to not only play games, but actually contribute to the scene aswell. Is there any info out there that is available, that can actually teach us where to actually start porting/ writing an emulator.
Personally I would like to start with something from way back when i.e space invaders or Pacman.
It's really killing me seeing what the amazing devs are up to, you know, porting snes, amiga, quake1. Please please please, offer me some guideance so I too can get into contributing. I think alot of people on here would also like to know this, but don't quite ask in the same manner
I cannot think of anything more exciting than bringing some kind of program alive on your handheld. I just hope one day I an do it.
Thanks for all your harwork devs, and thanks to everyone here for a decent community!
Dave