Recently I've been mostly working on homework and playing Kingdom Hearts 2 . . .
However, I have many uncompleted projects that I hope to complete for the gp2x over the summer:
1. An abstract adventure with a minalmalistic but thought-provoking story (think shadow of the colossus or ico). I've written up most of the story, and I have an idea of the gameplay and graphics, but everytime I try to draw things for it they turn out terribly . . . I'm not very good at drawing.
2. A Castlevania-type game. I have some graphics done for this, and they look really good, but they are taking me forever to make.
3. An RPG with a strong central theme and plot. I really don't have much of this done, I just know that the gp2x (and gp32 as well) lack good native RPG's, and have always hoped I could fill that gap.
I also plan on featuring completely original music in my future games (some of which is already being composed).
I haven't started the programming for any of these, mostly because I think I should get all of the graphics done properly first.