Daid
Member
Traced back the not loading of clonk to the failure of loading the bmp images. What traced back to this function:
	
	
	
		
In this class:
	
	
	
		
If I add this debug line:
	
	
	
		
in the IsValid function, then I get this:
Window/Linux, x86: 0 -14 14 40
Linux, GP2x: 0 -16 16 40
And thus, it doesn't pack the Head structure correctly.
Traced back to this code:
	
	
	
		
Any ideas?
				
			
		Code:
	
	BOOL CBitmap256Info::Valid()
	{
  if (Head.bfType != *((WORD*)"BM") ) return FALSE;
  if ((Info.biBitCount!=8) || (Info.biCompression!=0)) return FALSE;
	return TRUE;
	}
		Code:
	
	#pragma pack(1)
class CBitmap256Info
	{
	public:
		CBitmap256Info();
	public:
		BITMAPFILEHEADER Head;
		BITMAPINFOHEADER Info;
		RGBQUAD Colors[256];
	public:
		void Default();
		void Set(int iWdt, int iHgt, BYTE *bypPalette);
		BOOL Valid();
		int FileBitsOffset();
	};
#pragma pack()If I add this debug line:
		Code:
	
	printf("%i %i %i %i\n", (int)this - (int)&Head, (int)this - (int)&Info, sizeof(Head), sizeof(Info));Window/Linux, x86: 0 -14 14 40
Linux, GP2x: 0 -16 16 40
And thus, it doesn't pack the Head structure correctly.
Traced back to this code:
		Code:
	
	#pragma pack(2)
typedef struct tagBITMAPFILEHEADER {
	WORD	bfType;
	DWORD	bfSize;
	WORD	bfReserved1;
	WORD	bfReserved2;
	DWORD	bfOffBits;
} BITMAPFILEHEADER,*LPBITMAPFILEHEADER,*PBITMAPFILEHEADER;
#pragma pack()Any ideas?
 
	
 
 
		