There was a DOS version released in 1996. A DOS game released as late as that certainly uses a DOS extender which means it is possible to use M-HT's static recompiler to produce an ARM binary of it. That's easier said than done, though, because this game probably uses some instructions that haven't been implemented yet. Also, it looks like the main game uses 320x200x256 video mode (a good thing) but for the menus it uses maybe 640x480x256 and that might be a problem. You'd have to add support for that video mode and also support for scaling it down to 320x240 in a way so it is still usable.