x68000 posted on Sep 23 2005 at 04:46 AM said:There have been many complaints about the DRM function with the Gp2x so let me explain exactly the purpose for the DRM
We will only be using DRM for commercial games that we distribute through our website
DRM will not effect anything else, it will be used the same way as the Gp32
There is nothing to be scared of!
Best regards,
Anna
They might attract a lot less negative attention if they called this function exactly what it is - software copy protection.
Saying "The gp2x supports software copy protection features for commercial software." would attract a lot less concern than "Copyright protection by certified DRM."
That second sentence and the use of the term "DRM" fairly screams to be interpreted as "we sold out to the media companies because they told us we'd get sued otherwise, so we'll make what they want, not what you want". And that is NOT what they are doing with the gp2x.
What they doing in software looks to be fine. It has a few limitations, but nothing unreasonable, and nothing the customer won't understand before buying.
However, what they are doing to publicize it is equivalent to painting a target on their back. And - every time they use the term "DRM" again, they risk starting a new round of concerns. They aren't doing DRM - so stop calling it that.
A number of us are new here, and would likely get ignored if we try and explain this to the company - but maybe if someone with a long-term contact with this company explained that what they are doing looks to be fine, but what they are saying about it is causing havoc, then a simple website update would start to make this problem simply go away.
There is one point that a number of people on this group have made that I do definitely disagree with. I think the wrong time to express concerns about features like this is after the product is launched. Waiting until after an item is released usually means giving up any chance of getting features like this changed.
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