I thought that if people were thinking about creating a game for the gp32 if people voted for the game they wanted to see updated on the gp32_console it would give the devs an idea or two
hmm, chances of any of those games having source available are...well actually come to think of it, its doesnt really bare thinking about, they just wont be...
damn that was pessimistic of me...but probably realistic too so it balances out
Actually, the Sonic 2 ASM source is being decompiled and documented (variable names etc), mostly for people to mod, but it would also make it easy for a skilled translator to convert to ARM. Oops, did I say easy? I meant impossibly hard but slightly easier than converting the undocumented bytecode.
And ffs Wolly you left out Mario, whoops, a mistake, but don't back it up with ridiculous arguments like 'people would all choose Mario' - both Mario and Sonic are famous, and both were ignored here. Looks like people are happy to play their native versions on emulators, but Worms is what we need (don't ask me why people can't play Worms on a console, I guess the console versions suck)