Chips Challenge/tile World Port


Critical_Impact

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Jul 10, 2007
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Everyone who had Windows 3.1 or BOWEP would remember this classic. I love it and still play it sometimes at work :p
I'd love to see it ported or at least if someone could get the graphics showing up on GP2X I could probably work on it a bit as I am doing CS at University.

http://www.muppetlabs.com/~breadbox/softwa...d/download.html
Theres the link to the Linux source code.
I really hope someone loves it as much as I do :unsure:
 

rokdcasbah

got me a date with botticelli's niece
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Jan 5, 2006
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up on cripple creek
porting tile world is going to be my first port*, when i have some more free time. but anyone who wants to beat me to it, feel free.

edit:

* attempt. no guarantee of success here.

actually not the first attempt. but hopefully the first releasable attempt.

edit2: well i got it up and running on the pc, and shrunk the graphics. actually very easy to do because of the weird way it handles sprites. but it's not very fun. i think i'd rather spend my efforts elsewhere as it's hard to get motivated over this game, especially when the original is nice and emulates well.
 

coolbeans

Still Fresh
Joined
Jul 23, 2007
Messages
33
Critical_Impact said:
Everyone who had Windows 3.1 or BOWEP would remember this classic. I love it and still play it sometimes at work :p
I'd love to see it ported or at least if someone could get the graphics showing up on GP2X I could probably work on it a bit as I am doing CS at University.

http://www.muppetlabs.com/~breadbox/softwa...d/download.html
Theres the link to the Linux source code.
I really hope someone loves it as much as I do :unsure:



I love the game too! I'll need to try the lynx version, as I hadn't heard of it either.
 
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