Chips Challenge/tile World Port


Critical_Impact

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Everyone who had Windows 3.1 or BOWEP would remember this classic. I love it and still play it sometimes at work :p
I'd love to see it ported or at least if someone could get the graphics showing up on GP2X I could probably work on it a bit as I am doing CS at University.

http://www.muppetlabs.com/~breadbox/softwa...d/download.html
Theres the link to the Linux source code.
I really hope someone loves it as much as I do :unsure:
 
porting tile world is going to be my first port*, when i have some more free time. but anyone who wants to beat me to it, feel free.

edit:

* attempt. no guarantee of success here.

actually not the first attempt. but hopefully the first releasable attempt.

edit2: well i got it up and running on the pc, and shrunk the graphics. actually very easy to do because of the weird way it handles sprites. but it's not very fun. i think i'd rather spend my efforts elsewhere as it's hard to get motivated over this game, especially when the original is nice and emulates well.
 
Critical_Impact said:
Everyone who had Windows 3.1 or BOWEP would remember this classic. I love it and still play it sometimes at work :p
I'd love to see it ported or at least if someone could get the graphics showing up on GP2X I could probably work on it a bit as I am doing CS at University.

http://www.muppetlabs.com/~breadbox/softwa...d/download.html
Theres the link to the Linux source code.
I really hope someone loves it as much as I do :unsure:



I love the game too! I'll need to try the lynx version, as I hadn't heard of it either.
 
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