skeezix
Internal Development
Get the latest goods here:
http://www.codejedi.com/shadowplan/gp32.html
The changelog is:
Beta 004
--------
CHG: Increase button-threshold-timer so double-clicks and such happen less
FIX: Joystick shoudln't "stick" anymore -- works *really* well
CHG: Mouse buttons are redone, so they too don't "stick"; drags work better,
and double clicks work better
NEW: If a TOS image file is not selected or available, won't proceed
NEW: Cursor-mode
o d-pad pushes ST cursor keys
o B/A act as Insert/Home (should turn in many games)
NEW: Mouse-mode: Right-shoulder recalibrates mouse
NEW: Start now pauses (will be options menu sometime?)
CHG: Input-mode is rendered ever frame (regardless of frameskip), so its
easier to adjust finely
CHG: Slightly brightened palette.. a little more authentic now
NEW: Faster rendering; might experience tear-lines, but should render faster
and smoother.. every framepersecond is a less frameskip needed 10%!
NEW: Joystick-mode.. "A" is "up" (for jump in platformers) and
right-shoulder will now hit the spacebar (to skip intro screens maybe)
CHG: Added keys to virtual keyboard; Return, Backspace, Escape, functon keys
NEW: Disk saving is hacked in; not elegant, but works well
NEW: Disk picking menu now supports more than one screen of games.. scrolls
with the selection so you can go up and down
NEW: Disk picking menu pages up and down right left/right, in addition to
going one at a time with up/down
This is a seriously sexy release
Sound is coming soon.
jeff
http://www.codejedi.com/shadowplan/gp32.html
The changelog is:
Beta 004
--------
CHG: Increase button-threshold-timer so double-clicks and such happen less
FIX: Joystick shoudln't "stick" anymore -- works *really* well
CHG: Mouse buttons are redone, so they too don't "stick"; drags work better,
and double clicks work better
NEW: If a TOS image file is not selected or available, won't proceed
NEW: Cursor-mode
o d-pad pushes ST cursor keys
o B/A act as Insert/Home (should turn in many games)
NEW: Mouse-mode: Right-shoulder recalibrates mouse
NEW: Start now pauses (will be options menu sometime?)
CHG: Input-mode is rendered ever frame (regardless of frameskip), so its
easier to adjust finely
CHG: Slightly brightened palette.. a little more authentic now
NEW: Faster rendering; might experience tear-lines, but should render faster
and smoother.. every framepersecond is a less frameskip needed 10%!
NEW: Joystick-mode.. "A" is "up" (for jump in platformers) and
right-shoulder will now hit the spacebar (to skip intro screens maybe)
CHG: Added keys to virtual keyboard; Return, Backspace, Escape, functon keys
NEW: Disk saving is hacked in; not elegant, but works well
NEW: Disk picking menu now supports more than one screen of games.. scrolls
with the selection so you can go up and down
NEW: Disk picking menu pages up and down right left/right, in addition to
going one at a time with up/down
This is a seriously sexy release
Sound is coming soon.
jeff