GP32 BMP -> .H converter


rcx21000

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Are there any? I've tried one for the GBA, but it gives me messed up pictures. First, the sprite was purple instead of yellow, but now it is just lots of purple lines with black dots in the middle. It might be because the GBA one makes a 256 output, and I am just initalizing the graphics wrong (I am doing: GpGraphicModeSet(8, 0); ) or does it have to be GP32 specific?
 
StudioX64 posted on May 7 2003 said:
Yes, GP32Converter. Currently on version 1.3 you can find it here:
Are there any tutorials/good examples that show what to do with the converted (.h) file so you can view it on the GP32?
 
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slubman posted on May 30 2003 said:
Exemples are in the GP SDK :rolleyes:
:) Yeah I found the SDK after I posted it. I thought I already had the SDK and so I never looked for the real thing.
 
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