Gigas Engine is an rpg engine for the GP32 handheld console
Gigas Engine, coded singlehandedly by Pirotic, allows you to make your own RPG on the fly. The most distinctive feature is the fact that you don't need a single line of code! Everything is done via the GUI!
Although Gigas Engine isn't finished, it is already possible to make your own mini-rpg, with fighting, teams, hotspots and the like.
- from gigas resource site
When you start a new RPG, you use tiles. there is a black and white grid that helps you see which tiles go where.
Hope that clears confusion, he really should have put [Gigas] infront of his post
Use the .raw files from the DEMO folder in your blank game folder. alo make sure that the new game you have created, is in a special folder (not blank)
EDIT: I know that this isnt how it should be, but it works. In that way you can´t use own tilesets, but you gotta find out yourself. AND: maybe you take a look into the .bmp´s before you convert them. If they are black&white, well hell, you have to find the right ones (editing kit\demo\source, i believe). But after a short time you`ll gonna find out that the standard tiles are waaaay not enough (i use my custom tileset)