GPVGB and fGB32 are the best. I recommend fGB32, but it has deleted my save files once, but it has never done that again, but I still use GPVGB for games like Mario Picross (Games where your save file is very important).
GPVGB and fGB32 are the best. I recommend fGB32, but it has deleted my save files once, but it has never done that again, but I still use GPVGB for games like Mario Picross (Games where your save file is very important).
In fgb32 its something to do with adding new roms that deletes your save, when you save it creates a savefile with a random name, related to a place in your list of roms, so when you add a new one the save gets lost.
In fgb32 its something to do with adding new roms that deletes your save, when you save it creates a savefile with a random name, related to a place in your list of roms, so when you add a new one the save gets lost.
In fgb32 its something to do with adding new roms that deletes your save, when you save it creates a savefile with a random name, related to a place in your list of roms, so when you add a new one the save gets lost.
This is what happens with fSMS32 and very rarely with fGB32 - I get the four-screens bug, and then I can't load states anymore shortly thereafter. Then when I go to "Change" to switch to another rom or reboot the GP32, it re-scans the directory then freezes. So what it looks like is that the four-screens bug somehow deletes the directory information in memory, since it doesn't need to re-scan if I turn it off then back on.