Aethix
Member
- Joined
- May 8, 2009
- Messages
- 110
- Age
- 33
I'm thinking about becoming a developer, maybe doing some work over the summer. My problem is, I don't know what kind of tools I should use for creating high-quality games. My greatest work is a 2D Pong game with the images as blocks created in Paint and the one sound effect was played from a cheap keyboard. Naturally, I would like to create something a bit better for the Pandora, especially if I want other people to play it.
Of course, to do this I need better tools that Paint and a keyboard. (I can't play worth a flip) BlitzBasic, the only good language I'm familiar with, requires DirectX and therefore won't work on the Pandora. So I would like to know what kind of (low cost/free) tools the developers, artists, and musicians here use in their work. So far, I need a C++ IDE, a 2D graphics program, a 3D modeling program, and a music creator. I also doubt I am alone in my issues.
C++ IDE: the general consensus I've heard on the boards is that Code::Blocks is the best IDE and compiler available. Still, I'm open to suggestions.
2D Graphics: The only good free graphics editor I've heard of is GIMP. I would like to know if it's any good and if there are better alternatives.
3D Modeling: I've done a little snooping, and found a program called Blender. (http://www.blender.org/) Wikipedia says it is fairly high-end for free software but somewhat difficult to learn to use. If anyone else has used it, your insights would be appreciated. Or, if there is a better one that I haven't found, I would love to hear about it.
Music Creation: Someone on another forum I'm a regular at pointed me toward the Finale Songwriter. (http://www.finalemusic.com/SongWriter/) It looks good, but it's also 50 bucks. If anyone uses it, or has something else that's good, I made this thread for recommendations.
So, I would like to hear the insights, opinions, and personal of the developers here so I can make an informed decision of what software I use for my own work. I imagine other noobs like myself would also like to hear this information.
Of course, to do this I need better tools that Paint and a keyboard. (I can't play worth a flip) BlitzBasic, the only good language I'm familiar with, requires DirectX and therefore won't work on the Pandora. So I would like to know what kind of (low cost/free) tools the developers, artists, and musicians here use in their work. So far, I need a C++ IDE, a 2D graphics program, a 3D modeling program, and a music creator. I also doubt I am alone in my issues.
C++ IDE: the general consensus I've heard on the boards is that Code::Blocks is the best IDE and compiler available. Still, I'm open to suggestions.
2D Graphics: The only good free graphics editor I've heard of is GIMP. I would like to know if it's any good and if there are better alternatives.
3D Modeling: I've done a little snooping, and found a program called Blender. (http://www.blender.org/) Wikipedia says it is fairly high-end for free software but somewhat difficult to learn to use. If anyone else has used it, your insights would be appreciated. Or, if there is a better one that I haven't found, I would love to hear about it.
Music Creation: Someone on another forum I'm a regular at pointed me toward the Finale Songwriter. (http://www.finalemusic.com/SongWriter/) It looks good, but it's also 50 bucks. If anyone uses it, or has something else that's good, I made this thread for recommendations.
So, I would like to hear the insights, opinions, and personal of the developers here so I can make an informed decision of what software I use for my own work. I imagine other noobs like myself would also like to hear this information.