quadcricket
Very Active Member
- Joined
- Mar 28, 2008
- Messages
- 104
I'm beginning to learn C/SDL to try creating homebrew for the Pandora.
What is a good way to render text to a surface that will work well on the Pandora?
(I don't have my Pandora yet.)
It doesn't have to be dynamic or 3D. I just want a portable way to render anti-aliased fonts.
Thanks in advance
What is a good way to render text to a surface that will work well on the Pandora?
(I don't have my Pandora yet.)
It doesn't have to be dynamic or 3D. I just want a portable way to render anti-aliased fonts.
Thanks in advance