AssaultCube's OpenGL code needs to be translated to GLES before it can run on any Pandora. When (if) that happens, I personally guess it will run on any Pandora (it's not that heavy of a game), but it's hard to say before the GL->GLES translation is done.
I'm (very) interested in doing it, but I have a lot of stuff on my plate right now and not a lot of free time. If no one else does it, I will do it, but I'm just not sure when I'll be able to.