I'll be sticking around, I can't afford a Pandora and even if I could I'd still be looking out for stuff for the GP2X.
Hi ParkyDR, good to hear that
I'm (very very) imminently releasing my (Allegro) game - well a Beta#2 'any day' (how long have I thought that?!)
Work has been manic, so I've not touched it for months; luckily have had a few free lunchtimes and blitzed a couple of bugs...
Did you ever mess with the HW stuff on Allegro? I was looking at the Allegro code this lunchtime - how it finds and allocates 'video' (HW blittable) memory - a clever (but simple) method. Reason is that I wanted to put some graphic overlays into video memory and am struggling as I don't appear to have any blocks the right size available
Was going to have a look at how SDL creates up to 12M of 'video' memory, but for now will just try to squeeze stuff in... <_<