Daz_Genetic
Certified Guru
Is there a simple way to detect whether your program is running on the emulator, or on the real hardware. It's just that I have some "Wait for Vblank" code that I use in my engine, but it's the only thing preventing it from being run in the emulator.
If I want to take screenshots I have to keep recompiling the executable, but I don't want to do this?
Can anyone help?
If I want to take screenshots I have to keep recompiling the executable, but I don't want to do this?
Can anyone help?