Allright...which Scumm Port Is The Best?


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I have had my gp32 for like 5 months now...I completely forgot about SCUMM
I looked for the port of SCUMM and found like 4. Please tell me which one is the best. I dont just want to play the game, I WANT TO BEAT IT! So it needs saves!
I dont really care about sound either because ill probably be playing it in English
class anyway. Thanks for the help! Day of the tentacle rules
 
Yeah, SummVM worked great for me.

But I'm stuck on that bit in Monkey Island where you've entered the monkey head and you have to navigate the lava caverns...anyone remember what to do? Because bugger me if I can :(
 
But I'm stuck on that bit in Monkey Island where you've entered the monkey head and you have to navigate the lava caverns...anyone remember what to do? Because bugger me if I can :(
Might be hard to see on the GP32's screen, but the head points in the right direction to go (needs to be in your hands).
 
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dont forget to convert your music to ogg vorbis when using the great DJWillis version.
And btw yes the project is still very active :p
 
But I'm stuck on that bit in Monkey Island where you've entered the monkey head and you have to navigate the lava caverns...anyone remember what to do? Because bugger me if I can :(
Might be hard to see on the GP32's screen, but the head points in the right direction to go (needs to be in your hands).
Ahh! Which head is that? Sounds like I'm missing something :huh: Oh well, I'll probably find out if I put in a little more time.

And I'd agree the saves work great with DJWillis' version. It uses a system identical (or very similar) to the original Scumm games, so you've got plenty of room for save files. A must for this type of game, I guess.
 
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