darkborn
Member
- Joined
- Mar 11, 2009
- Messages
- 455
Adventure Game Studio (AGS)
Official link: http://www.adventuregamestudio.co.uk/
Linux port: http://drevil.warpcore.org/ags/
legal information: http://www.adventuregamestudio.co.uk/aclegal.htm
AGS is free (but not open source?) game creation system.
AGS game engine is needed for playing games, and editor for (possible) authoring.
It is intended for classic/retro "adventure" games, but it is not limited to.
In fact, there is possibility to make many different kind of games/apps.
However, for some time source of game engine (and editor) is not updated for Linux, as you can see at AGS download page :
I think that some noble wizard(s) should adapt AGS to Pandora.
It means to update & adapt game engine, but also to convert AGS Editor (which is not required for playing games).
Why should anybody do this?
Because:
1.) there are plenty of games written for/from, and most of them are free, many of them with source included.
Look for yourself at MobyGames: 140 games mentioned from 1994-2009! Some of them became real classics, e.g. "5 Days a Stranger", and some are real jewels.
Look at Apprentice for example (Herculean Effort Prod. homepage). Freeware, made for Linux too.
(pic from Apprentice) (640x400 screenshot)
2.) it could be a nice tool to develop apps/games for Pandora! I mean, it will give opportunity to non-programmers or hobby/weekend programmers to contribute at lovely platform ,
and it means spreading of developers/software base.
What do you guys think about it?
Official link: http://www.adventuregamestudio.co.uk/
Linux port: http://drevil.warpcore.org/ags/
legal information: http://www.adventuregamestudio.co.uk/aclegal.htm
AGS is free (but not open source?) game creation system.
AGS game engine is needed for playing games, and editor for (possible) authoring.
It is intended for classic/retro "adventure" games, but it is not limited to.
In fact, there is possibility to make many different kind of games/apps.
However, for some time source of game engine (and editor) is not updated for Linux, as you can see at AGS download page :
...and last (Windows) version is 3.12Download for Linux
A Linux port of the AGS 2.72 game engine is available, which allows you to play AGS 2.x games on Linux. This does not include a Linux version of the AGS Editor.
Currently the Linux port is discontinued awaiting a Linux C++ developer who has the time and skills to take on the job of maintaining it.
(...)
NOTE: You can't upgrade old games that were made with versions older than AGS 2.72. If you have a game built with 2.71 or earlier, please download AGS 2.72 from the link further down this page and use that to upgrade your game first.
I think that some noble wizard(s) should adapt AGS to Pandora.
It means to update & adapt game engine, but also to convert AGS Editor (which is not required for playing games).
Why should anybody do this?
Because:
1.) there are plenty of games written for/from, and most of them are free, many of them with source included.
Look for yourself at MobyGames: 140 games mentioned from 1994-2009! Some of them became real classics, e.g. "5 Days a Stranger", and some are real jewels.
Look at Apprentice for example (Herculean Effort Prod. homepage). Freeware, made for Linux too.
2.) it could be a nice tool to develop apps/games for Pandora! I mean, it will give opportunity to non-programmers or hobby/weekend programmers to contribute at lovely platform ,
and it means spreading of developers/software base.
What do you guys think about it?