Hi everybody!
I'm the agapito's programmer and I'd like to thank you for your support and your ideas.
I've read some comments about wich seems to be the filosofy of the game and.. waw! you've guessed!
When I was a child I love platformer games but I only had a PC to play them and programmers of pc games didn't like platform ones. What a shame!.
The pc's hardware wasn't adapted to requirements of that kind of games. Sprites, sound, scrolls were too much slow for making them work.
On that times, Sega Megadrive was the master and a I used to dream about playing with Sonic on a pc and a thought: If they don't want to program it... I'll do it!
I started to program and make sprites (Some of them rendered with 3D Software and some of them pixel by pixel) and my brother designed the stages and music (yes, the game had music and sounds) and the result was what you can see on the video.
Now is the time of collect ideas:
All stages had parallax scroll but some of the backgrounds aren't designed yet
[quote title="Hoh"]A little bit more alternation in the background like in the castle. The "Brick-Brick-Brick..." BG could benefit from more Winodws, Torches, larger or different blocks etc..
The trees look a little bit different in graphic style than the rest of the game[/quote]
You are right again. I was a child and my hability in creating sprites were very limited. More or less like nowadays
Finally, If you want graphics improvements I'll need some help. May be I'm a good programmer but I'm sure that I'm not a good drawer so:
Anybody konws somebody that could help me to make more graphics? I'll be very thankfull
see you!
I'm the agapito's programmer and I'd like to thank you for your support and your ideas.
I've read some comments about wich seems to be the filosofy of the game and.. waw! you've guessed!
When I was a child I love platformer games but I only had a PC to play them and programmers of pc games didn't like platform ones. What a shame!.
The pc's hardware wasn't adapted to requirements of that kind of games. Sprites, sound, scrolls were too much slow for making them work.
On that times, Sega Megadrive was the master and a I used to dream about playing with Sonic on a pc and a thought: If they don't want to program it... I'll do it!
I started to program and make sprites (Some of them rendered with 3D Software and some of them pixel by pixel) and my brother designed the stages and music (yes, the game had music and sounds) and the result was what you can see on the video.
Now is the time of collect ideas:
You are right, I'll change itMega GP Mania said:
I can't resist! Some graphic suggestions:
The graphics are nice at all. But maybe you should change the Egypt Background. "real" Photographs and Pixel-Art don't match together I think.
The horizontal green slime shots seems to be a little bit to small to clearly see.
The Cave Level could look better with a (not to much moving) Parallax background to separate the foreground more.
All stages had parallax scroll but some of the backgrounds aren't designed yet
It also had. All waterfalls had animation but I can't remember why it doesn't works now.Animated water/lava falls (background)
[quote title="Hoh"]A little bit more alternation in the background like in the castle. The "Brick-Brick-Brick..." BG could benefit from more Winodws, Torches, larger or different blocks etc..
The trees look a little bit different in graphic style than the rest of the game[/quote]
You are right again. I was a child and my hability in creating sprites were very limited. More or less like nowadays
Oh thank you very much! that's the best present anybody colud made meSonic what are you doing here? ;P
No really it was the running/spring animation that made me think of the hedgehog.
Finally, If you want graphics improvements I'll need some help. May be I'm a good programmer but I'm sure that I'm not a good drawer so:
Anybody konws somebody that could help me to make more graphics? I'll be very thankfull
see you!