paul_nicholls
Still Fresh
- Joined
- Nov 23, 2006
- Messages
- 42
Hi all,
Sorry, but I wasn't sure if this should be in the Emulation or Homebrew forums.
Anyway, I have two questions:
1. how do I rebuild the VICE 1.22 source code for the gp2x if I manage to do any modifications to it?
I have got the source code, and I have the devkitGP2X + code:blocks 8.02 if this helps.
2. does anyone know if it is possible to access USB gamepads, etc. using Rlyeh's Minimal Library SDK? This is what the VICE emulator uses when reading the gp2x controls.
I have a cradle for my gp2x and also now have a USB Logitech precision gamepad. This works with the latest version of MAME (MAME4ALL), and if possible I would like to try adding this kind of support to the VICE C-64 emulator (at least).
I figure that mapping gamepad buttons, etc. to the gp2x controls would be the way to go on this as this is how MAME does it I noticed.
Any pointers or hints would be great
cheers,
Paul
Sorry, but I wasn't sure if this should be in the Emulation or Homebrew forums.
Anyway, I have two questions:
1. how do I rebuild the VICE 1.22 source code for the gp2x if I manage to do any modifications to it?
I have got the source code, and I have the devkitGP2X + code:blocks 8.02 if this helps.
2. does anyone know if it is possible to access USB gamepads, etc. using Rlyeh's Minimal Library SDK? This is what the VICE emulator uses when reading the gp2x controls.
I have a cradle for my gp2x and also now have a USB Logitech precision gamepad. This works with the latest version of MAME (MAME4ALL), and if possible I would like to try adding this kind of support to the VICE C-64 emulator (at least).
I figure that mapping gamepad buttons, etc. to the gp2x controls would be the way to go on this as this is how MAME does it I noticed.
Any pointers or hints would be great
cheers,
Paul