Tobriand
Well-Known Member
Nah, you just need to make sure you code your games efficiently, and not use textures designed to look crisp at 2048x1024. Don't forget that the PSP has 32mb (afaik) and pulls out some insanely pretty games.olijf said:it looks pretty cool if you can overclock this divise but you also have to upgrade the ram memory if you want to be able to play better games on it
It's just that a lot of PC games have to look good at higher screen sizes (which doesn't apply to us), or are coded by people who are so used to not having to worry about memory problems that they simply don't (e.g. Zelda Classic loading an entire module into memory rather than only the current screen, thus taking ~100mb for something that you'd normally expect to take at most 15mb).
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