Well, I think I see what you guys are saying a little better. I guess my misunderstanding stems from this one line in the wikipedia entry...
"The purpose is to recall OpenGL and OpenAL, which are open industry standards for 3D graphics and computer audio respectively, to extend the power of the GPU beyond graphics (GPGPU)."
To me, this seems to mean that it is going to use the existing opengl and openal api's in some sort of contorted way to do calculations without needing to be rewritten for all hardware platforms. At any rate, you guys have not completely dashed my hopes yet because the list of companies cited in creating the open standard are as follows (from the khronos page)
"OpenCL is being created by the Khronos Group with the participation of many industry-leading companies and institutions including 3DLABS, Activision Blizzard, AMD, Apple, ARM, Barco, Broadcom, Codeplay, Electronic Arts, Ericsson, Freescale, HI, IBM, Intel, Imagination Technologies, Kestrel Institute, Motorola, Movidia, Nokia, NVIDIA, QNX, RapidMind, Samsung, Seaweed, Takumi, Texas Instruments and Umeå University."
As you can see, two of those are groups have pretty close ties to what is the heart of the pandora hardware. This would particularly make sense considering that there seems to be a push for the arm platform into the netbook arena with Ubuntu, TI, and friends. So I am thinking that either ARM or TI themselves will be working on getting this particular setup working if only to make the netbooks more viable. Granted this is all completely speculation, but I am think that by this means we may find support for opencl even if assuming that it wouldn't just work outright.
I think the fact that ImgTech is on the list is MUCH more interesting...