Hello.
What about having a paddle controller for Pandora? Some kind of easy to do modification for one of the analog pads or maybe a mechanism containing a well that moves an analog pad in circular way could be possible.
Maybe it could be possible an addon like the one used for Nintendo DS.
Some suggestions? This is quite interesting for atari arcade games, Tempest 2000 and others...
The driving controllers are relatively some kind of paddles too.
QUOTE
Atari also offered driving controllers for use with games like Indy 500 which needed wheels that could be spun around in one direction indefinitely. A driving controller could be spun continuously, had a picture of a car and the word "driving" on it and a single controller attached to each controller port. The driving controller was not compatible with paddle games. Like a mechanical computer mouse, the driving controller was a quadrature encoder-based device and thus only sensed relative position, not absolute position. This controller was functionally identical to the spin-dial controller used in Atari's Tempest arcade game.
From wikipedia
QUOTE
Game Publish/System
Arkanoid (by Taito, for Nintendo NES)
Astroblast (by M Network, for Atari 2600)
Bachelor Party/Gigolo (by Playaround, for Atari 2600)
Bachelor Party (by Mystique, for Atari 2600)
Backgammon (by Atari, for Atari 2600)
Backgammon (by Sears, for Atari 2600)
Beat 'Em & Eat 'Em (by Mystique, for Atari 2600)
Blackjack (by Atari, for Atari 2600)
Blackjack (by Sears, for Atari 2600)
Breakaway IV (by Sears, for Atari 2600)
Breakout (by Atari, for Atari 2600)
Bugs (by Data Age, for Atari 2600)
Bumper Bash (by Spectravision, for Atari 2600)
Burning Desire/Bachelorette Party (by Playaround, for Atari 2600)
Canyon Bomber (by Atari, for Atari 2600)
Canyon Bomber (by Sears, for Atari 2600)
Casino (by Atari, for Atari 2600)
Circus Atari (by Atari, for Atari 2600)
Circus (by Sears, for Atari 2600)
Clowns (by Commodore, for Commodore 64)
Demons to Diamonds (by Atari, for Atari 2600)
Eggomania (by US Games, for Atari 2600)
Encounter at L-5 (by Data Age, for Atari 2600)
GI Joe: Cobra Strike (by Parker Bros, for Atari 2600)
Kaboom! (by Activision, for Atari 2600)
LeMans (by Commodore, for Commodore 64)
Mangia (by Spectravision, for Atari 2600)
Night Driver (by Sears, for Atari 2600)
Night Driver (by Atari, for Atari 2600)
Omega Race (by Commodore, for Commodore 64)
Outrun (by Sega, for Sega Master System)
Picnic (by US Games, for Atari 2600)
Piece 'O Cake (by US Games, for Atari 2600)
Pinball Spectacular (by Commodore, for Commodore 64)
Pong
Pong Sports (by Sears, for Atari 2600)
Sea Wolf (by Commodore, for Commodore 64)
Solar Storm (by Imagic, for Atari 2600)
Speedway II (by Sears, for Atari 2600)
Star Wars: Jedi Arena (by Parker Bros, for Atari 2600)
Steeplechase (by Sears, for Atari 2600)
Street Racer (by Atari, for Atari 2600)
Super Breakout (by Atari, for Atari 2600)
Super Breakout (by Sears, for Atari 2600)
Super Smash (by Commodore, for Commodore 64)
Tac-Scan (by Sega, for Atari 2600)
Video Olympics (by Atari, for Atari 2600)
Warlords (by Atari, for Atari 2600)
Warlords (by Sears, for Atari 2600)
Warplock (by Data Age, for Atari 2600)
Woody Pop
QUOTE
"Driving Controller" (includes ColecoVision):
Game Publish/System
Bump 'n Jump (by Coleco, for ColecoVision)
Destructor (by Coleco, for ColecoVision)
Dukes of Hazzard (by Coleco, for ColecoVision)
Indy 500 [w/Driving Controller] (by Atari, for Atari 2600)
Race (by Sears, for Atari 2600)
Regards.
What about having a paddle controller for Pandora? Some kind of easy to do modification for one of the analog pads or maybe a mechanism containing a well that moves an analog pad in circular way could be possible.
Maybe it could be possible an addon like the one used for Nintendo DS.
Some suggestions? This is quite interesting for atari arcade games, Tempest 2000 and others...
The driving controllers are relatively some kind of paddles too.
QUOTE
Atari also offered driving controllers for use with games like Indy 500 which needed wheels that could be spun around in one direction indefinitely. A driving controller could be spun continuously, had a picture of a car and the word "driving" on it and a single controller attached to each controller port. The driving controller was not compatible with paddle games. Like a mechanical computer mouse, the driving controller was a quadrature encoder-based device and thus only sensed relative position, not absolute position. This controller was functionally identical to the spin-dial controller used in Atari's Tempest arcade game.
From wikipedia
QUOTE
Game Publish/System
Arkanoid (by Taito, for Nintendo NES)
Astroblast (by M Network, for Atari 2600)
Bachelor Party/Gigolo (by Playaround, for Atari 2600)
Bachelor Party (by Mystique, for Atari 2600)
Backgammon (by Atari, for Atari 2600)
Backgammon (by Sears, for Atari 2600)
Beat 'Em & Eat 'Em (by Mystique, for Atari 2600)
Blackjack (by Atari, for Atari 2600)
Blackjack (by Sears, for Atari 2600)
Breakaway IV (by Sears, for Atari 2600)
Breakout (by Atari, for Atari 2600)
Bugs (by Data Age, for Atari 2600)
Bumper Bash (by Spectravision, for Atari 2600)
Burning Desire/Bachelorette Party (by Playaround, for Atari 2600)
Canyon Bomber (by Atari, for Atari 2600)
Canyon Bomber (by Sears, for Atari 2600)
Casino (by Atari, for Atari 2600)
Circus Atari (by Atari, for Atari 2600)
Circus (by Sears, for Atari 2600)
Clowns (by Commodore, for Commodore 64)
Demons to Diamonds (by Atari, for Atari 2600)
Eggomania (by US Games, for Atari 2600)
Encounter at L-5 (by Data Age, for Atari 2600)
GI Joe: Cobra Strike (by Parker Bros, for Atari 2600)
Kaboom! (by Activision, for Atari 2600)
LeMans (by Commodore, for Commodore 64)
Mangia (by Spectravision, for Atari 2600)
Night Driver (by Sears, for Atari 2600)
Night Driver (by Atari, for Atari 2600)
Omega Race (by Commodore, for Commodore 64)
Outrun (by Sega, for Sega Master System)
Picnic (by US Games, for Atari 2600)
Piece 'O Cake (by US Games, for Atari 2600)
Pinball Spectacular (by Commodore, for Commodore 64)
Pong
Pong Sports (by Sears, for Atari 2600)
Sea Wolf (by Commodore, for Commodore 64)
Solar Storm (by Imagic, for Atari 2600)
Speedway II (by Sears, for Atari 2600)
Star Wars: Jedi Arena (by Parker Bros, for Atari 2600)
Steeplechase (by Sears, for Atari 2600)
Street Racer (by Atari, for Atari 2600)
Super Breakout (by Atari, for Atari 2600)
Super Breakout (by Sears, for Atari 2600)
Super Smash (by Commodore, for Commodore 64)
Tac-Scan (by Sega, for Atari 2600)
Video Olympics (by Atari, for Atari 2600)
Warlords (by Atari, for Atari 2600)
Warlords (by Sears, for Atari 2600)
Warplock (by Data Age, for Atari 2600)
Woody Pop
QUOTE
"Driving Controller" (includes ColecoVision):
Game Publish/System
Bump 'n Jump (by Coleco, for ColecoVision)
Destructor (by Coleco, for ColecoVision)
Dukes of Hazzard (by Coleco, for ColecoVision)
Indy 500 [w/Driving Controller] (by Atari, for Atari 2600)
Race (by Sears, for Atari 2600)
Regards.