craigix
Mega GP Mania
I wonder if the rendering in Zsnes is in C?
DaveC, remember, it can only get better, and it WILL get better. 2007 is the year of the GP2X
I wonder if the rendering in Zsnes is in C?
DaveC posted on whenever ;) said:I hope so but it doesn't look like anyone is working on it sad.gif It seems many have come, do a little here and there, and then run off to something else just as fast.
How come everyone says SquidgeSNES is the best?
Can't we mix the 2 somehow? I know its not that simple but surely someone should look at the sourcecode or carry on with the other emu as well its not been updated since 15/07/2006!
People are still working on it. They are just not releasing updates every day or so.
Yes, snes is a pain in the ass, but things will improve and no doubt there will be new hardware in the future that will either run homebrew stuff, or can be hacked into doing so.
If anyone's interested I hacked together another version of Snes9x. This version is based on PocketSnes but I added the ASM cpu core and sound core from SquidgeSnes. So basically its SquidgeSnes but with the rendering routines from PocketSnes. This means you should have correct tranparencies (as long as you enable them from the menu ) I haven't tested this so I could be talking out of my ass.
The main reason I did this was because Pilotwings does not work on SquidgeSnes but it does work on my hacked version.
http://reesy.gp32x.de/PocketSnes.zip
http://reesy.gp32x.de/PocketSnes_src.zip
Later
Reesy
For normal People it is really hard to belive, that we can have full-Speed NeoGeo and good-Speed CPS2 Emulators (With QSound!) and Full Speed Quake and.. and... and...on GP2X but non 100% emulated tiny SNES :lol: without immense Overclocking.It is not really the CPU that is the problem. The CPU core in Squidgesnes is ASM. The SNES CPU is very weak too. I bet the GP2X could emulate 5 SNES CPUs at once. I think the problem is the graphics hardware. It seems very hard to emulate and that is not well documented.
That is correct, but you will have almost perfect snes eventually, when it happens is another question entirely though. It could be next month/next 6 months/next year.
For normal People it is really hard to belive, that we can have full-Speed NeoGeo and good-Speed CPS2 Emulators (With QSound!) and Full Speed Quake and.. and... and...on GP2X but non 100% emulated tiny SNES :lol: without immense Overclocking.