Twin Hitachi (SH2) 32 bit RISC processors
clock speed of 23 MHZ
40 MIPS CO-PROCESSOR(s): Genesis 68000, Z80, Genesis 32X VDP Video processor
50,000 texture-mapped polygons/sec
texture mapping - hardware scaling and rotation
I doubt that it would be possible... The 23MhZ processor alone would be hard to emulate fast enough, and when you add the hardware scaling/rotation, it is just too much... (Unless you feel like playing a Game @1FPS w/o sound )
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