namco
Member
Although this should really be in the development section of the forums, I've decided to place it here in the homebrew section, so those budding game programmers, and/or people who are midly interested in how things are done regardless of experience can see how.
After a google search I've found a posting on gamedev.net that gave some links to show how 2.5d engines are done.
A talk-through tutorial of ray-casting (not really code, just explainations)
More on how to code the ray casting engine
gamedev.net's article on advanced ray casting techniques
I hope this is useful.
Enjoy.
After a google search I've found a posting on gamedev.net that gave some links to show how 2.5d engines are done.
A talk-through tutorial of ray-casting (not really code, just explainations)
More on how to code the ray casting engine
gamedev.net's article on advanced ray casting techniques
I hope this is useful.
Enjoy.