Sorry for gravedigging this thread, but I recently discovered noticed that the latest EDGE build runs noticeably slower/jerkier than the initial build that first included EDGE.
Maybe that LIBGL Batch mode is needed after all?
What I do see is that in both builds I need to activate a swap file...
Just went and downloaded the first version where you added EDGE support,v7, and it works!!
Time to dig out my old wads and try them on my Pandora!! thank you so much for this!!
Im really interested in trying out EDGE on my Pandora, but it wont run for me. ZDoom and GZDoom run, but EDGE just shows me the output tab.
Does it work for everyone else?
Ps1 ambient sound/music is scary as f**k: still gets the hairs on the back of my neck all twitchy even now after all these years. Just for that it's worth playing over the PC ports.
My red charging light doesn't come on on when I'm charging with this firmware.
I went straight from last hotfix zaxxon to superzaxxon, without trying any of the betas btw.
Sorry for the late reply, finally got around to trying this last night. No need to patch the iso/bin if you activate the root counter hack option.But...
you're right, the option/hack is no longer available inside the current build of the emu: I know it was still there in R10 and it works...
Also note that this game is copy protected (at least the euro PAL version is) so you probably should try patching it.
I know that in previous builds it worked, but only after enabling the hack and/or patching, but can't remember which.
I'll be going on a trip to the US soon and was wondering if my european charger will work in the US power grid. I have a travel adapter to solve the physical connector issue, but I'm not sure about the voltage/Amps stuff.
My laptop charger does it automatically IIRC.
Great work by the way on porting this! Now for the bugs... ;)
Graphically, it is flickering badly. Also the nubs dont seem to do anything in this version. Think I'll roll back to previous version for the moment.
I'm on HF7B1 for what its worth.
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