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    "freeing Up" Mode7

    I would like to have different mode7 playfields in my game, and it seems that in order to do so, I need to call start_mode7 everytime. I've noticed, at least on the Dreamcast, that everytime I call mode7 using start_mode7, my game slows down until it's barely crawling along. I've tried...
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    Fenix

    There's an almost complete English guide at http://www.fenixshowcase.com/docs/manual/index.php. There are some glaring omissions, but it's helped me a lot as I've worked on my game.
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    Using Div2 To Make Fpg

    I've had the same issues you did with fpgedit and working with 8-bit graphics. I just use the method that quiest describes, but with mixed results. If I could get ahold of a copy of DIV2, I'd probably just use those tools as you suggested. Guess I'll look around for a copy of it... shouldn't...
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    Crystals Of Xaz News- 12/1/2006

    Nah... no biggie. It'll still come out for the GP2x. I don't let others opinions of... well... anything... in life affect what I do. I'm too old for that crap. I just thought someone may be interested in another game for the gp2x, so I mentioned it. Some are, some aren't. Like I said, when it's...
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    Crystals Of Xaz News- 12/1/2006

    Actually, I added a screenshot, then saw your post :) As the post says, the game will be released when it's finished. No "beta" or "alpha" releases, no releases to justify my work or to elevate myself. I write games for me, that I want to play, and believe in completing projects before giving...
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    Crystals Of Xaz News- 12/1/2006

    Crystals of Xaz is a Dreamcast and Gamepark game written using Fenix. More information about Fenix for Dreamcast can be found at http://atari.vg-network.com. Work continues steadily on the game, and it's shaped up to be really fun! I'm currently rewriting the enemy generation code to support...
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    Crystals Of Xaz Wip- 11-5-2006

    Crystals Of Xaz is a Fenix for Dreamcast and Gamepark handhelds game. Lots of new changes have been added to the game. There are now level transitions that award chain bonuses per level, and some neat mode7 effects that take place per level change. I've added some new graphics, but since I'm...
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    The Most Horrible Games Of All Time!

    Yeah... I never much cared for Descent either. Pretty boring IMO. The absolute worst game of all time for me was the arcade Street Smart. I picked one up in a converted Tron cabinet and played about five minutes of punching and kicking the same dude over and over before boredom set in and I...
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    Crystals Of Xaz Status- 10/22/2006

    Crystals of Xaz is a Fenix for Dreamcast game, based on the Istappen source code found at FenixOnFire. See my original post here: http://www.gp32x.de/board/index.php?showtopic=32539 I've learned how to use structs! I've added the struct for level parameters and plugged them into the game...
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    Struct Help

    Actually, I think I've got it now... :)
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    Struct Help

    I'm trying to get my head around the use of structs, as they're going to be essential to data organization in my game, but I'm having a hard time "getting it", I guess. My game will have four different enemies, spanning over 15 different game levels; each has different attributes that will...
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    Crystals Of Xaz Wip

    Lost the source, along with my PC, to an ex-girlfriend. Lost a bunch of stuff I had to her, in fact. Women... But no big deal... I could always rewrite it again, and most likely will down the road, as I would still love to play Balloon Bomber on the DC, and the work I had already done proved...
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    Crystals Of Xaz Wip

    I'm considering it. I'd like to clean up a lot of the debugging code that I have in it, plus finish up some features that I've added but haven't quite implemented yet. Maybe I'll post a "proof of concept" demo in the very near future :)
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    Crystals Of Xaz Wip

    I started out playing around with the Fenix source code for a GP2X/32x game called Istappen (source posted at http://fenixonfire.gp32x.de/html/sources.html), testing some music, sound, and graphics loading code as a way to test the limits of Fenix on Dreamcast, and ended up adding more and more...
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    Can't Access Www.flamingbird.com...

    Here is a complete english fenix command reference: http://www.fenixshowcase.com/docs/manual/index.php --------- Fenix for Dreamcast Technical Pages http://atari.vg-network.com/
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    Fenixonfire

    Have you considered adding links to Fenix for Dreamcast resources? I know they are VERY few and far between, but I have a page up dealing strictly with writing Fenix apps for the Dreamcast, and will be adding content on a very regular basis. Right now, the page has technical information, a page...
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    How Does Mode7 Work In Fenix?

    Check his page again. He's posted the source for Nazca Dreams, which uses Mode7 for the boss levels.
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    Fenix / Div ... Erm, A Bit Confused ...

    And to play wavs, you'd have to use play_wav rather than sound. I've converted a number of DIV games to Fenix for play on the Dreamcast and also had to convert the PCMs used for DIV to wavs using Goldwave. There are more differences, such as the way Fenix initializes structures, but the post...
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    Minigame Ideas, Please!

    Quiest, I have uploaded alphas of a PC game I was working on a couple of years ago, that I never finished. I think it would make a perfect minigame. Maybe someday I'll finish it; all I need to do is add more ships with different movement (which is why I stopped the project; I ran out of ideas...
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    Replacing One Object With Another

    Damn... worked like a charm. Another major hurdle cleared!! You rock... :)
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