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    New Gpadvance Version - V1.48

    [Mod - This gets updated so often it's unproductive to have a new News post every single time. So the Xtreme staff will try to keep the latest version number on these posts. The changes on GPAdvance's site are now listed in English sometimes by Torlus, but if you want our reactions, look at the...
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    Small Gp Advance Update

    Not much but now DMA is now 25% complete and Video mode 5 is 90% complete. He also says he thinks he will incorperate code from Visual Boy Advance and then optimize it afterwards. I don't see the point in having the pinned GBA thread locked though, since these kinds of updates would be perfect...
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    Gigadrive 0.019 Released

    The front page is too slow, they talk about 0.018 when 0.019 is already released (actually it must have been released a few minutes ago since I refreshed it not long ago and then it wasn't there). What's New 0.019 Cyclone changes: + Added movep opcode (Sonic 3 works) + Fixed a problem...
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    Gp Advance Progress Report

    I and many with me are greatly interested in the progress of GP Advance but since there have been no word from enf65 for the past month I decided to ask him himself how it is progressing. This is what he had to say: Don't worry, I didn't have much time these past two weeks, so I didn't...
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    Cyclone 68000 And Castaway

    Jeff, I am very much enjoying the Castaway emulator of yours. So I am curious if you are planning to improve it even further by applying the Cyclone 68000 ASM core? Thank you.
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    GP32 Porting My Sdl Game

    I made a simple pong game a while back in and I figured it would be a good idea porting it to get started with some GP32 development, it but I am not sure how to get started though. Using the GP32 port of SDL, would I be allowed to use SDL_mixer.dll for sound or am I not allowed to use any dll...
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    Gbax Coding Competition

    There has been a huge thread on the general forum for a coding competition and it looks like one is finally here, with decent prizes as well. Check http://www.gbax.com/GBAX2004.html
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    USB Memory instead of smc

    Would it be possible to use a standard USB memory to store data with the GP32? Since they go much higher than the SMC (and read/writes faster too!) it would be great. I am refering to an USB Memory such as this: http://www.usb-pendrive.co.uk/1gb.html
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    The latest version of the GPVSGB emulator

    The latest version of the GPVSGB emulator is indeed an improvement, sound is now as good (or bad) as the original Game Boy, speed has also been increased. However, in most gbc games, the speed is too fast! Zelda runs at 120% of the original speed (estimated, unless the screen is filled with...
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    GPVGB

    While people whine for perfect snes, amiga and gba emulators, we still don't even have perfect Game boy color emulation. I am trying to play zelda for the gbc, but the speed is a bit slow, the sound in crackling and the upper part of the screen (where the money, hearts etc are) is unviewable for...
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    Project Nirvanaj

    Nirvanaj was working on a interesting project earlier, trying to upgrade the RAM as well as add a tv-out adaptor to the GP32 ( http://gp32.chromatose.org/ ). Does anyone have any idea what happened to it? Since I am very interested in the progress of both this issues.
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    TV

    The main reason for me to buy a GP32 would be to play NES-games on my TV. Is that even possible? If so, what kind of output does it have? Two player support?
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