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  1. R

    Craig's Doom port on JoyGP

    Care to link me to the version you downloaded, then?
  2. R

    Craig's Doom port on JoyGP

    No, it's the new version. I can tell because it has sound. And it certainly doesn't run at anywhere near 24fps. And while the eye doesn't see any "faster", unless the video is synced to your eyes somehow, you *will* notice anything below 60fps.
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    Craig's Doom port on JoyGP

    PRETTY CLOSE TO PERFECT?? The thing runs choppy as hell. Perfect would be 60fps, but in its current state it seems to run at 7 to 9 fps, tops.
  4. R

    Craig's Doom port on JoyGP

    Is the framerate any better than GPDoom?
  5. R

    Size of GP32 games?

    Isn't solid state memory expensive? How can they afford to sell GP32 games at 5 bucks a pop when even the cheapest SMC cards are more expensive than that? The only way I can figure is if the cards are like 8 megs each or something. Do they make them that small? Are the games only 8 megs...
  6. R

    Listen to those gba fans whine...

    Why must it be one or the other? I have a GBA SP and a GP32 and I love them both. There's ample homebrew available for both platforms and in that way they're really very similar.
  7. R

    What systems do you guys have?

    I have: NES SNES Nintendo 64 Nintendo Gamecube Gameboy Gameboy Pocket Gameboy Color Virtual Boy Gameboy Advance GBA SP Sega CD-X Sega Genesis Sega 32X Sega Saturn Sega Dreamcast Sega Gamegear Atari 2600 Atari 5200 Atari Jaguar Atari Jaguar CD Panasonic 3DO NEC TurboGrafx-16 NUON Game.com GP32...
  8. R

    How do i make new folders?

    Like faith healing. :D
  9. R

    SMC writer

    Actually the problem is his SMC card. I had the same problem. Some brands of SMC don't work. I got a 128 meg Kingston brand SMC card and it fixed the problem.
  10. R

    GP32 shh new leaked beta...

    So has the speed improved?
  11. R

    Need to disprove a GBA loving liar.

    It's also a blatant ripoff of Military Madness, one of the best games for the TurboGrafx-16.
  12. R

    Whaty's the deal with the TurboGrafx-16 resolution

    Capitalized. :P I'm just having fun with you tards, lighten up. I'm here to kick it just like you, so calm down and let's just all get along, shall we?
  13. R

    Whaty's the deal with the TurboGrafx-16 resolution

    "GBC"? Wow, a PCEngine emulator running on Game Boy Colour? I'm Impressed! :lol: Oh and don't give me attitude. You're the one who made the mistake(s). That said, I'd love to see stretching implemented, but if not then I think I'll live. I'm too blinded by the quality of titles like Ninja...
  14. R

    Can't save my game in ScummVM!

    Not sure I understand...is the "a" is quotes when I put it in there? What's a null-char?
  15. R

    Whaty's the deal with the TurboGrafx-16 resolution

    Lure him with promises of numerous whores made entirely of candy?
  16. R

    Can't save my game in ScummVM!

    Does it just simply NOT support saving yet, or is something wrong with my copy? Every few minutes it says "failed to save GP32\GPMM\monkey1\monkeysvga.sav" or something similar, and I cannot seem to save the game manually using the menu either. Am I missing something? Why doesn't it let me save...
  17. R

    Whaty's the deal with the TurboGrafx-16 resolution

    So can we at least get a list of games that run in fullscreen?
  18. R

    Whaty's the deal with the TurboGrafx-16 resolution

    How odd, I could have sworn that PocketNEs was an emulator for GBA, seeing as how I have it here, running on my GBA and all. If the GBA hardware can emulate NES perfectly even with stretching, you'd think the GP32 could as well.
  19. R

    Whaty's the deal with the TurboGrafx-16 resolution

    PocketNES has stretching, and it runs fine. And it looks decent too, despite the aspect ratio being way wider than the GP32 in relation to how tall they are.
  20. R

    ScummVM: How do I enter the code at the start?

    Yes, but I come here for the friendly service. :D
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