Never Fear mighty NIN NIN IS HERE!!!!!!
umm yeah :rolleyes: anyway my VNS games haven't stoped at all :)
i just dont have much time in the next few weeks and i already had ZOT setup i did have a full 1 level GAUNTLET gme but i couldnt get my tiles working now i can :)
but i'll try to get...
He is but he isn't making a gp32 version
I'm not making OOT 2D or remaking it on gp32 just saying its can be done in ZOT
If he had released the game yet i would prob remake the first level :P
then let anyone else continue.
But i like these tiles so its ANOTHER zot game i will make when i...
Well we could easily have party members wander around and then when u go out of that town u will be back together.
Also here is a quick pic of the setting up a door to move to a new level :P
:ph34r:
thats very easy ;) you wouldnt be driving with other drivers tho
Tactics engine can be done you should have look at ZOT
RPG game can be made easily but not multiplayer.
These were just a test and the Zelda character was in there cause it was in skeezix demo game and im only doing tiles for...
Well as my time has got very limited again (doing 2 people's jobs at work right now and some1 left <_< )
So yeah i finally got some tiles to work in ZOT
i had the coding all pat down just tiles were a bugger.
so here is a quick shot :P nothing special really
I'm not sure what kinda game i...
you could talk to artkid as he has source for that RPG game that was 80% done
he sent me the source code ages ago but i never had time to work it out.
But id like to see that finished off i like it alot better
:ph34r:
woogals version works in geepee32 and so does yours i put the gamma up and its all good
its funny tho as it uses the files from my smc and it dont work with your fxe on my gp32 but it does on geepee32
also the monsters were disabled in the first version before woogal touched it believe it or...
The treamcast is a dreamcast with a new case so the LCD hindges can be attached to the case thats all.
It will do everything a DC can do so it will lay beats of rage :)
Nothing is different hardware wise besides the LCD thats it so its fully compatiable.
:ph34r:
well dont forget its got a bug in it only loads on 32mb smc's i dont know why tho....
yeah about minigp i had a thread aaaaaaages ago and i think guyfawkes got it to compile on minigp
:ph34r:
Hey No skill
add this to the gp32.mk file
-lstdc++
it makes c++ work in devkitadv
Now onto GPquke
I had been trying to compile the orignal version ported to the gp32 then update the new FIXED version files from the pocket quake sources.
But it wont compile for me :(
I was told that it...
Well with ZOT you would have 1 main map and have the enterence of each level set to transfere u to a new map which could be a seperate TXT file to make it simpler to work on :)
you can have the topdown look for the map then the side scroller for the levels :)
Zot is quite flexiable some things...
Nope standard 7" no widescreen and it is so damn easy to mod its not funny :) it can run really well on the powerside prob better than the gamegear LCD
But i HATE the gamegear the screen is a passive matrix screen and its very blurry plus u can't have 2 players on it :(
but have u tryed to...
no_skill I know minigp has SDL built into it's dev enviroment i guess u could try that.
Also chui is the best person to ask about putting SDL into devkitadv.
But you really need to get onto IRC and join #GP32DEV
go to www.mirc.com download the program and then connect to a efnet server then...
Oh keen 5 is what could be done the depth of the game could easily be made :)
altho i think even better graphics would be better :P
But yes its all there in ZOT ready to be made by why bother if the KeenC can be made?
sure you could play the game on gp32 windows mac and any palmOS platform...
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