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  1. M

    Oldplay 1.15

    WhiteFalcon: Sure i can up the default song length for SAP only. If you say that it's a better choice then i believe you. I just thought this tunes had a tendency to be somewhat repetitive after just a minute that 2:30 would suffice, in fact i've yet to hear a sap that didn't repeat within 30...
  2. M

    Oldplay 1.15

    * IF someone got music in TTA, MPC or APE format with tags in them, please email me one on micketeer at gmail dot com QUOTE Yes, I know! You don't need to compare the SAMPLES (that's way too much work!) I remember Deliplayer on the Amiga, it worked that way with Mod songs and some other...
  3. M

    Oldplay 1.15

    It's not sampled data, it's generated from emulation. (Well, this is at least true for, say, NSF, i'm ot 100 % on SAP, AY, HES, KSS) This means that the synthesizer might not create the exact same sample next time, so one would have to look for almost the same samples again. I remember reading a...
  4. M

    Oldplay 1.15

  5. M

    Oldplay 1.15

    1) No matter what format? Well.. that really shouldn't happen. With all modules and game music everything is loaded into memory before the songs starts playing. Are you positive that this happens with modules and game music as well? 2) I just put in 2:30 as default length. If that shows up it...
  6. M

    Oldplay 1.15

    If I recall correctly; wejp recently added support for APE in GMU, so it shouldn't be impossible (but from what i can see in the source it uses a bit of assembly so I won't bother with that for a while)
  7. M

    Oldplay 1.15

    The source have always been available through SVN ( i stopped updating the zip long ago ) But to get it running on anything but a GP2X.. well. it's going to take *LOTS* of work. You'll also have to port tremor for your phone in order to use anything close to what i'm doing (which i basicly...
  8. M

    Oldplay 1.15

    Another update (i'll post a new thread, since i can't edit the old title) http://www.micket.com/oldplay.zip Rather short changelog this time though VERSION 1.15 * FLAC support with seeking. * FLAC metadata parsing (vorbis comments, length, etc.) Didn't bother to change the version number for...
  9. M

    Oldplay 1.10

    FLAC proved to be somewhat easy to add http://www.micket.com/oldplay_test.zip Here is a test for the next release (no tags are present, but all flac's should work correctly and seeking is present) If you can find any songs that doesn't work let me know (and bring some details, such as channels...
  10. M

    Which Firmware Is Champion?

    I find the volume balance annoying as well. Is this confirmed to be becuase of 2.1.1/2.1.0 ?
  11. M

    Oldplay 1.10

    Done. Added autorepeat as well as scaling up the seek length for larger files (only if length is detected) I made a linear increase from 5 minutes = 10 sec, 60 min = 30 sec, With a minimum at 10 sec. I just updated the zip so you can go ahead and download again.
  12. M

    Oldplay 1.10

    That's currently played by Game_Music_Emu http://slack.net/~ant/libs/audio.html#Game_Music_Emu which i already got at the latest version. Unless GME supports it, OldPlay won't. If you could find songs not working in oldplay, but works in any of those listed programs that use GME, then i can...
  13. M

    Oldplay 1.10

    I was originally hoping to have time to update UADE for this release, but it's quite a bit of work to use it so i'm not going to hold back these updates any longer EDIT: Bah! you guys are to demanding! http://www.micket.com/oldplay.zip ;) Made a new theme; VERSION 1.10 * Improved plugin...
  14. M

    Craigamp 3.0 Final

    I get this as well, with both speakers and with headphones, in all apps. Well, at least it sounds like the same kind of problem. Im pretty sure mine is hardware related.
  15. M

    Picodrive 1.32

    I just finished Snatcher! Amazing work, worked flawlessly throughout the whole game, no overclock.
  16. M

    Another Oldplay Update. Version 1.0

    TyBO! I've looked into it, but there aren't any decent libraries written. Mostly it's winamp plugins/ standealone players, and usually for windows. :/ But you never know. Some update; I made a pretty sweet Commodore 64 skit for oldplay :) Now if i just could figure out what kind of font format...
  17. M

    Another Oldplay Update. Version 1.0

    Some progress: Updated in_cube to the latest version, seems to be running ok (although some songs are to heavy for the gp2x as in_cube isn't very optimized) Im considering removing the blending stuff completely, as at least i've never ever used it. If anyone has problems with this idea, speak...
  18. M

    Gmu 0.5.1 Released

    Shouldn't that be as easy as to simply add the format as supported by libmad? I just tried it and libmad seems to play back 1 kz sine wave i managed to find after 15 minutes of googling (ugh), which supposely was in mp2 format. Becuase you are talking about mpeg-1 layer 2 right?
  19. M

    Another Oldplay Update. Version 1.0

    xdreamer, Not that i know of. I'll consider it a feature request. And lets not forget sasq :) Poke. .. uhm. Game cube music i presume? As always, if you find any music that works on the same plugin on a PC and crashes the gp2x mail it to me and i'll look into it. (Except for UADE, i'm reworking...
  20. M

    Another Oldplay Update. Version 1.0

    http://www.micket.com/oldplay.zip Same link as usual EDIT AGAIN: Another rather small update VERSION 1.05 Noticeable changes * All formats now display more song information <-- as much as fits (mostly MP3 and OGG that got new stuff) * Removed the blending functions. Keys are now used to alter...
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