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    Simple Rts

    As the name suggests, it's a real time strategy game, turn based has been done to death on handhelds, it's RTS' that handhelds really lack, so I guess we're going to prove that it can be done with a non-conventional control scheme and standard buttoned handheld ;) As of yet there are no...
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    Drummachine V0.1a Released

    Sometimes the sound doesn't work when I run it (FW 2.0) but if I restart, it normally works then. I know when it's not working because the load time is a fair bit shorter than it is when it loads and the sound actually works.
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    Ghostpix

    How is it even possible to run GP32 games on the GP2X? I thought they were vastly different?
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    Batteries Don't Work

    I had a problem with mine once, but i'm not sure if it's the same as yours - are the batteries fitted in tightly, or are they loose?
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    A "squares" Game

    Yeah - we played this in school, we drew our first initital in the box when we conquered it, we always played it in maths. I'd love this for the GP2X, only if it had A.I though, and customisable game size :)
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    Project: Reduce Current Consumption :)

    Would it be possible to have an auto-system that changes the clockrate based on program demand? So if the demand is low, clockrate goes down, demand goes up, so does the processor...or would this be impossible? Just a thought ;) What about something like this; You set up a script file, and it...
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    Gp2x First Game And Application Program Is Open!

    That was my point - it sounds like badly worded english, but how do you know those arn't really the rules? You can't just assume they meant something else, because if you're wrong, you're screwed, really. I would never enter a competition that wasn't fully clear on the rules, for whatever...
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    Gp2x First Game And Application Program Is Open!

    I'm sorry, but those the second two sound well dodgy to me. # In the case of prize winning work (1st and 2nd place), the applicants of the works hand over the exclusive license of sales to GPH and GPH should share royalties with the applicants # sharing royalty rate will be decided by GPH...
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    Drmd V5 Beta 5 - Fixes Flickering Lines

    Re-map the keys in settings ;) Odd though, I have to keep doing that, it won't globally save the settings. <_<
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    Hexbattle Released For Gp32 And Gp2x

    You rock sir :) One last thing - is the tiny bug fixed yet in the GP2X version (not sure if it's in the GP32 one), where Single player leads to multiplayer, and Multiplayer leads to single player? The menu options lead to the wrong game mode ;)
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    Hexbattle Released For Gp32 And Gp2x

    After a few games I beat the A.I, you can eventually alter your strategy to defeat it. Could there be a small delay before the cpu drops a piece though? it happens as soon as you make a move, which doesn't give you time to see what your move did if the CPU put's one next to yours. Wonder how...
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    Simple Rts

    Sorry, it wasn't really aimed at your post, I know what you were saying, it was more of a "no more port requests please" kinda statement ;) Yeah, we're considering resource alternatives, we'll have to see what works best - still writing up all the details and such.
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    Two Small Coding Questions

    Ah, thanks guys, probably what I was missing :)
  14. V

    Hexbattle For Gp32 And Gp2x

    Looks awsome! I'll give it a go now :) Edit: That's pretty fun. Nice little time waster. Good work.
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    Two Small Coding Questions

    The file is included - and I imagine if it can x out of the window in my windows build with SDL_QUIT, it should be able to quit on the GP2X with GP2X_BUTTON_START
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    Two Small Coding Questions

    Nothing major, just need to get this out of the way so I can carry on ;) 1: How do I access the GP2X keys? Someone gave me an include (gp2x_joymap.h), but I can't seem to get it to work. if( event.type == GP2X_BUTTON_START ) { quit = true; } It's defined in the include file like...
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    Playing .swf On Gp2x ?

    Care to clarify? Will the XGP natively support flash?
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    Mytho's Rpg Game Pic

    Looking good :) Is that a sprite, or a 3D model? Looking at the framerate I imagine it's a sprite? Will it have pre-rendered animations?
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    Simple Rts

    Hey, that'd be awsome if you could help out with music, something we're lacking at the moment ;) Thanks for the words of encouragement :)
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    Simple Rts

    I'm not the main programmer no, Wite Noiz is, but i'm in charge of game design, what goes in and what doesnt - so that's up to me, of course input is welcome from everyone, it's a team effort afterall ;) Customisability is already being considered, and has been discussed at length with...
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