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    USB Hubs

    Well the hub works well, feels a little flimsy but I guess that's the trade off for having it rotate and swivel to so many different angles. I've tested it with a extra 8gb sd card, a 32gb flash drive and a usb gamepad all at once running from the Pandora battery and it all works fine. There...
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    Edimax EW-7811UN Wi-Fi Adaptor

    Hi, I've just ordered an Edimax EW-7811UN Wi-Fi 150Mbps Mini USB Adapter as its small size would be perfect for the Pandora, my wifi chip works but is rather slow and I want a better solution. Has anyone had managed to get one of these working, if so does anything extra need to be installed...
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    USB Hubs

    I've just ordered this one http://www.play.com/PC/PCs/4-/20251644/-/Product.html hoping I will get both a USB hub plus lots of additional storage from one device in the USB port. I'll let you know how it works. Dave
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    Release PCSX ReARMed, with a new GPU

    I had issues with multi-disc eboots but single disc ones are fine. That said I've converted my bins to cbins rather than eboots and they also work fine. Audio tracks play as long as the cue file is present.
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    Release Gravity Force

    Lomaxx, have you had a chance to try out this new version? Hopefully it plays more like the original now. Dave
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    Release PCSX ReARMed, with a new GPU

    Have you included the .cue file? You'll need this to hear the audio tracks.
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    Release Gravity Force

    I've uploaded an update to the repo. Fixed: Fuel consumption Fuel refilled on level completion Added: Best level selectable only increases in batches of 5 Pause - Press P (disabled in online mode) Preliminary online two player support Note about online mode: I've only tried...
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    Release Gravity Force

    I'll fix the fuel consumption and level 6 bug and release another version soon. I've also changed the code so if you stop thrusting when flying downward it gradually returns to 'floating' speed rather than instantly. I had to implement the flight paths by observation and manually copying...
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    Release Gravity Force

    I've updated Gravity Force in the repo, changes are: All 50 levels now included, thanks to Lomaxx for providing the pics to help me do this. Improved inertia and speed routines (as per Lomaxx's suggestion) Improved gun turret firing routines Improved bullet to background collision...
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    Release Gravity Force

    Wow, thanks! I'll take a look and try to get them converted as soon as possible.
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    Release Gravity Force

    Thanks for the feedback, level 11 definitely sounds like a bug and I'll look into it. I wrote the ship routine but based them on the original which is also quite unrealistic but I'll take another look in case I've overdone it. To create the levels I need a 336 x 800 picture of the level made...
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    Release Gravity Force

    I need to read up on SDL net but it should be possible. A lot of stuff is predetermined, for instance the flight patterns of enemy ships. All that would need transmitting each frame would be: Host to client: ship position, ship angle, player bullet positions, enemy bullet positions and tank...
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    Release Gravity Force

    Two players is included. Press select on the title screen to define controls, you can change to input device to make use of any joysticks/gamepads connected. I've successfully played using two ICPs. If you change the input device, press 'B' on the Pandora game buttons to redefine keys else...
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    Release Gravity Force

    Hi I've uploaded my remake of Gravity Force into the repo. It's been updated to include all game modes. You can define controls by pressing select on the title screen and use external joysticks. If you change the input device make sure you press B to define controls afterwards. There are...
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    Installing Dev Tools on HF6

    Hmm, on the guide I've not installed libgles-omap3 as it seems to cause a problem with XBMC, however not installing it causes a problem with Notaz's SDL lib if you use the setting 'export SDL_VIDEODRIVER=omapdss'.
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    Installing Dev Tools on HF6

    Hi I wanted to install dev tools onto the NAND using Torpor's method as described here http://pandorawiki.o..._on_the_Pandora However as the guide now warns, this method breaks the OS in more recent versions (it can't execute login, I think it's an issue to do with the terminal being...
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    "Prison Break" Port?

    There is a version of the SDL shared library from Notaz that supports hardware scaling. See Thread In the source code you set the screen to 320 x 240 and the sdl video driver will automatically scale to a set screen size. You just need to include the .so.0 file in the pnd and then launch...
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    Release Zx Pandy Released

    No changes, Milkshake asked me to re-upload it that's all.
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    Release EUAE port

    Great work, something very special about seeing workbench pop up for the first time. Does any combination of fn + key map to PrtScr on the Amiga as a lot of WHDLoad use this as the quit key? Not a massive issue but it would save having to reboot to change games.
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    Beta Xbmc Media Center

    Does anyone have the correct version of CP850.so so I can copy it over? Thanks Dave
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