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  1. matti1234

    Release Mr Rescue

    I think it might be better idea to restrict C4A support to a single difficulty level since it might be hard to figure out a score multiplier that is fair. My highest scores on C4A are from the normal difficulty level though but I guess I can try to ask skeezix to remove them.
  2. matti1234

    Release Mr Rescue

    The harder levels are not only longer but the difficulty is also higher so for example a score of 9000 on the normal level might be harder to achieve than a score of 10000 on the easy level. (or at least that's how it seems to me) Yeah, the game ends when you beat the fire boss thing (at least...
  3. matti1234

    Release Mr Rescue

    Great game. Thanks for porting. I'm not sure if it's a good idea that the scores from every difficulty level are sent to C4A. I don't think they are really compareable. Or maybe there should be seperate high scores for each difficulty level. Though it seems that the score from the normal...
  4. matti1234

    Release BurgerSpace

    I think I found a small bug. It seems that the score gets sent to C4A the exact moment you lose your last life even though the score may still increase after that if the pieces of a hamburger are still falling.
  5. matti1234

    C4A Compo in January

    As if I was the only one whose nickname ends with a number :P
  6. matti1234

    Release Super Methane Brothers

    No need to hurry with this one though.Maybe I should have waited a little while longer before reporting it since people may have other things to do this time of the year.
  7. matti1234

    Release Super Methane Brothers

    Um, shouldn't you be calling ptitSeb for help rather than me, though it seems he appeared anyway. (yeah okay, maybe you weren't calling me for help) Too bad about the loss of the score though. No idea what happens after completing the game, I've not gotten that far yet though I'll definitely...
  8. matti1234

    Release Stupid Mines

    New version in the repo. Changes: 1.1.0.0: Trying to reveal an already revealed square will reveal unmarked squares around it if the number on the square is same as the number of marked squares around it. You clearly read my previous post well. :D No plans for a tetris game though. The name...
  9. matti1234

    Release Stupid Mines

    Thanks. I should probably stop calling them stupid though, but if I'd waited until I could come up with a decent name before releasing the games they'd probably never been released. That's what I thought too but I'm not sure if I want to add any additional game mode either. So I guess this means...
  10. matti1234

    Release Stupid Mines

    Yeah, I was aware that there were a few minesweepers available for Pandora already but all of them seemed to be doing some things little differently to what I'd prefer, and since minesweeper is simple enough that even I could code one, I decided to make another. There's no C4A support, at least...
  11. matti1234

    Release Stupid Mines

    http://repo.openpandora.org/?page=detail&app=stupidmines   Woohoo, another minesweeper, just what everyone must have been waiting for.   Couldn't come up with a proper name so I did what I did with my previous game and used a stupid name instead.  
  12. matti1234

    Who's Matti, The September C4A Compo Winner?

    Because I can edit some image files (very badly)? Or maybe you're talking about somehing else I've done. :D Though I'm sure I have all the "skills" necessary to cheat if that's what you are hinting. (shouldn't require much skill as far as I understand how C4A works) I haven't cheated though...
  13. matti1234

    Who's Matti, The September C4A Compo Winner?

    What, no skin support? :D (I'm not really requesting this)
  14. matti1234

    Who's Matti, The September C4A Compo Winner?

    Unzip this to Flappy Bird's appdata folder.flappysanta.zip I guess this might make the collision detection slightly easier depending on how it's implemented and if it's pixel perfect so you might get blamed for cheating if you use this. Ekianjo, I'm sorry.
  15. matti1234

    Release Super Hexagon (full version)

    Since this thread was bumped up I'll put an update on this here. The problem just stopped happening a few months ago (maybe after some firmware update, I don't know). No idea what caused the problem originally.
  16. matti1234

    Release Squared!

    It's probably something else but could it be that you've been pressing diagonals accidentally?
  17. matti1234

    Who's Matti, The September C4A Compo Winner?

    Actually late 1987. Yeah, big difference :P (The birth date at my profile here is quite close to the real one but not exactly correct. Thought that Christmas eve would be fitting since I have Santa Claus in my avatar and the date is close) My first console was NES or actually some unofficial...
  18. matti1234

    C4A competition in October!

    I found the the glitch too a day or two before the end of the month but didn't see much point in using it. I did stop to shoot all the enemies at those other places (lorries, rocket) where the enemies keep coming for a while but not forever though. The parachuters at the rocket don't keep coming...
  19. matti1234

    C4A competition in October!

    Elw3, what about your score in Mini Slug? The only way I can think of for getting such a score would be staying in a place where the enemies never stop coming and keep shooting them for a few hours. Or is it possible just playing "normally"? I guess there might  be other ways which I've just not...
  20. matti1234

    C4A competition in October!

    Woohoo! Mini Slug completed without using any credits.
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