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  1. Alex.

    The Gimp Port

    Gimp is barely usable on my 1024x768 screen, I'd hate to think how it would work on 320x240. Perhaps a more minimal/specialized drawing program would work better, something like grafx2!
  2. Alex.

    Simoniz Released

    Just got this, I never played Simon before. Good memory game with very nice graphics, thanks! Bombs Panic looks like a nice touchscreen game too, any plans to port it to Wiz?
  3. Alex.

    Highspeed Timer(Counter)

    It works perfectly, I finally get real accurate 60fps! Thank you very much for sharing this Notaz :)
  4. Alex.

    Sdl - Lowering Resolution?

    First of all the surface should be 16 (or 8) bits, not 32. Also, not every SDL supports scaling, you should perhaps use the Open2x libraries if you don't already. Alternatively, you could have something like // this is what gets shown on the LCD SDL_Surface* realScreen = SDL_SetVideoMode(320...
  5. Alex.

    First Bennugd Wiz/pc Contest

    I apologize for being unclear. Bennu games start with very loud sound by default, which is a big problem when you're using headphones (often a game will load and start playing music before you get a chance to adjust the volume). What I'm saying is that when you load a sound with...
  6. Alex.

    First Bennugd Wiz/pc Contest

    Well you have a chance of making things right, since a lot of programmers use sound but they don't seem to set or allow the volume to be changed. This is a serious problem, and you should take advantage of the opportunity of being able to fix it for all Bennu games. Good luck with the contest!
  7. Alex.

    First Bennugd Wiz/pc Contest

    Hey SplinterGU, could you make Bennu default to a low volume on Wiz and GP2X? Some otherwise terrific games forget to control their sound, or default it to a deafening level - you could easily fix this on a global level. The Fenix runtime suffers from this problem too, but at least Open2x offers...
  8. Alex.

    Drench Gp2X F200

    How about a colours column, where up and down (and y and x) scroll through, and B to selects. As long as the scrolling is fast, it should work well.
  9. Alex.

    Wiz Drench

    You're fast Iprice :) Thanks for the game, I tried it yesterday from that Cool Ideas thread, nice puzzle. Any plans for a GP2X (no-touch) version?
  10. Alex.

    Railroad Rampage Released

    Hi Imerion, Another excellent game from you :) I think this is the most original tower defense game I've seen so far, and it looks really nice too. Congratulations on your win! I have some suggestions: - make it possible to adjust sound effects volume, not just music; this is important on a...
  11. Alex.

    Access To Nand Flash Memory

    Be careful, that's a GP2X program directly tied to GP2X hardware. It could brick your Wiz or be useless at best.
  12. Alex.

    Has Wiz Development Died?

    Dead? There's more to Wiz than just emulators, I just downloaded a bunch of cool new stuff I can't wait to try: Worship Vector, Railroad Rampage, Road Fighter, Wiz NotePad, WizFrontier, and EpicRocks :) Later I'll get the other new tower defense games too, good times! Be thankful for what you...
  13. Alex.

    Returning Member Is Confused About New Handhelds

    Ah, so the self-draining battery only affects prototypes, that's a little depressing but nevertheless nice to know :) I wonder if this is a battery-only problem, or if the hardware does something to tap it out too. Would using a production-run battery be enough to fix this? Probably not, but...
  14. Alex.

    GPsop : Sopwith for GP32

    That would be very nice of you, I love Sopwith :) Do you have any plans to also port it to Wiz, or is the source code too GP32-ized? If not, I'll go ahead and port SDL Sopwith (since there's no source for the GP2X port).
  15. Alex.

    Gp2X F100 + Open2X Dr7 = No Sound

    Is the bottom-right volume icon crossed out? You can toggle it with the volume buttons. If that doesn't work, go to Open2x Settings and check for any 0% sound.
  16. Alex.

    Caanoo / WIZ Sleeping With The Wiz

    What if you try it like this: frame = 0; time = SDL_GetTicks(); while(1) { if(++frame == 3) { while(SDL_GetTicks() - time < 50) continue; // or perhaps SDL_Delay(10) frame = 0; time = SDL_GetTicks(); } draw(); } I can't wait to try this with my own stuff, it sounds like...
  17. Alex.

    My Amazing Battery Story

    How long does the Dingoo's battery keep its charge when not in use? Unfortunately my Wiz's battery fades after five or six days, and since pre-prod units take more than half a day to charge via USB, it gets neglected most of the time. Incredibly enough the newest Duracell AAs that I use in my...
  18. Alex.

    Help With .ini Files Please.

    IniMaker only looks in the game folder, I'll update it one of these weeks. Anyway, look at the wiki tutorial, something like this should do: [info] name="DosBox" path="../Dosbox/dosbox.gpe" After .., the path starts from the card's root, and remember it's case sensitive.
  19. Alex.

    Built In Games Do Not Load After Gph Screen

    That was likely the Fenix runtime, used by most of the built-in games. Download a Fenix game and put copy its runtime folder to where it used to sit on the NAND.
  20. Alex.

    Sdl Performance Issues

    Alpha blending is slow, you should only use it in small doses for effect. If it's still too slow even without alpha blending, try implementing a circle-drawing algorithm yourself with the 16bit 320px-wide screen in mind (SDL_gfx does all kinds of unnecessary checks each time it draws...
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