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  1. Alex.

    Wiz Feedback

    Please let GPH know of this WF :) I think instead what it should do is just launch the app properly so that they return to the shell instead of relaunching it. Of course, that'd mean the apps have to change.. better to get this sooner rather than later. I think it's a bit late for such an...
  2. Alex.

    B'lox!

    I forgot how much fun this game was, I think I got to Level 80 on my GP2X before putting Open2x on. So glad I can finally play this with touchscreen controls, they feel very natural. Thanks Iprice!
  3. Alex.

    Wiz Feedback

    Request: stronger autorun feature. gp2xmenu should check the presence of an autorun.gpu file in /mnt/sd/ each time it is run, so that custom menus are viable alternatives to the stock one. This really should be easy to implement, and it would bring a lot of good things in return. Please let...
  4. Alex.

    Wiz Development

    Alternatively, you can try a simpler language like Fenix, which has an interpreter ported to Wiz and is capable of very nice things. http://gpwiki.org/index.php/Fenix
  5. Alex.

    E3....the Thread

    Are GPH and OpenPandora participating in any form this year? :)
  6. Alex.

    GP32 Gpsurfaceflip And Gpsurfaceset Take 24ms

    I did a little more testing. I installed devkitARM r14 and the old OABI GPSDK, but there is no difference (which is a great). It seems that at times the call to the screen flipper takes a very small amount of time, though most of the time it is very large as described above. I'd appreciate it...
  7. Alex.

    GP32 Gpsurfaceflip And Gpsurfaceset Take 24ms

    I've been playing around with the official SDK (EABI, devkitpro r25). All is going well except that flipping the framebuffers takes a very long time, killing all performance. Here's the code: CODE GPDRAWSURFACE gpDraw[2]; void GpMain(void *arg) { GpGraphicModeSet(16, NULL); for(int i =...
  8. Alex.

    Smc->xd Adapter For Gp32?

    Luck has it I have it on my desk, I guess April-May are the months of the year when I remember about the GP32 :D
  9. Alex.

    Who Still Uses Their Gp2x Now That Wiz Is Here?

    My Wiz seems to hold its charge for several days - at least five - when not used. At the beginning it self-drained in a day or two, but it seems to have gotten better over time. Perhaps the battery finally got broken in, as I don't think I charged it more than ten times total since I got it.
  10. Alex.

    Bubble Train

    Nice port, coincidence has it that only recently I got into it on the GP2X, very fun game. Browsing through menus with the touchscreen makes a big difference :)
  11. Alex.

    Battlejewels Tomorrow ... Any Thoughts On Shared Libs?

    Include any libs with your apps, a couple kilobytes are a small price to pay for a reliable drop & play installation. Can't wait to try BattleJewels on the Wiz, will this be a demo of the commercial version or will the commercial version be different?
  12. Alex.

    Wiz Feedback

    This is not a suggestion about the Wiz, but about its website http://gp2xwiz.com Edit: It seems GPH completely redesigned their site, it feels faster than the old one, and looks much better :)
  13. Alex.

    Wizzing Away!

    Nice going Fluffy! It's a shame we can't do the same with the very old versions with two dpads, I doubt GPH will release a full recovery firmware for those. It's a bit sad to have it rotting away in my drawer, an extra battery and a spare stylus seems like a waste of such nice hardware :(
  14. Alex.

    The Reason There Is No Full Firmware Update

    Much obliged to all of you, the update went fine. It's good to be on common grounds with the release units. It was a pleasant surprise to find the built-in games in there too, I never tried the flash player until now.
  15. Alex.

    The Reason There Is No Full Firmware Update

    Thanks Evil! To those who try it on non-bricked dev units, please post if it worked out fine. I don't want to risk too much, not having a BOB and all :D
  16. Alex.

    Cave Story Port?

    Isn't Cave Story due for a commercial release on the Wii? I wonder how that will impact future free ports of the original. It feels perfect on the GP2X, it's like it was made for it.
  17. Alex.

    If Someone Can Help Me To Debug My Sample Code

    Try adding SDL_JoystickOpen(0) somewhere in your Init(). To hide the mouse cursor, add SDL_ShowCursor(SDL_DISABLE) after your call to SDL_SetVideoMode.
  18. Alex.

    If Someone Can Help Me To Debug My Sample Code

    You defined _NO_TTF_ and _NO_IMG_ on lines 1 and 2 which make the compiler ignore all your code that load and displays graphics. Comment those defines out. And change the end of your main function to the following, in order to restart the GP2X menu after your app finishes: CODE CleanUp(); //...
  19. Alex.

    If Someone Can Help Me To Debug My Sample Code

    You still have SCREEN_WIDTH 240 and SCREEN_HEIGHT 320, you need to switch them around ;)
  20. Alex.

    Does Anyone Have An Example Of Using The Toolchain?

    Yes it does, like this CODE #include <unistd.h> ... chdir("/usr/gp2x"); execl("gp2xmenu", "gp2xmenu", NULL); return 0;
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