Cooling will lessen the vibrations of your lattice, causing fewer collisions with the electrons. It cannot eliminate those lattice vibrations though, so if your design is not designed to accommodate electromigration concerns, it will fail unless you cool it enough to magically turn it into a...
Seems like no one has explained the technical reason yet.
Overclocking and overvolting both can lead to electromigration. Electromigration is where the force of the electrons colliding with the metal line lattice structure over time causes the metal to actually move and will eventually break...
How do you expect it to get better if users don't provide feedback on their issues and games they'd like to see compatible. Granted his complaint wasn't descriptive enough to be fully constructive, it's still appropriate. As long as it is done in a polite and non-demanding manner, it's part of...
Going by his blog, he's a student. Gives these guys a rest. They work tirelessly in their free time to make this stuff happen and ask nothing in return.
Imagine if his yabause post had been his first post. People were arguing about N64 up until Ari posted but most thought it was possible to run at least some games (Given daedalus' success on PSP), but if you mentioned yabause, people would basically just start laughing.
Added to Emulator list wiki http://pandorawiki.org/Emulator_list#Released_emulators
I've duly noted it is an alpha release and left it uncolored. It's up to those of you who are testing to update compatibility.
Added Nestopia to emulator list wiki http://pandorawiki.org/Emulator_list#Released_emulators
I colored yellow because I felt it fit this description
To be green, it needs to run games well at 500 MHz. It's kind of unfortunate given the high compatibility. Feel free to correct mistakes.
Given Wayne's release timeframe and the fact that other SoCs announced for that timeframe are A15 based, I'd say it is a safe bet. OMAP 5 will be dual core A15 with SGX 5xx next year, but since batch 2 pandoras will be shipping then, I assumed something after that with a generation 6 SGX core...
If a pandora 2 was in development, I doubt it would be Kal-el generation chips. With a planned batch 2 of pandora 1, a quad-core Eagle part (A15) with a 6xx generation SGX core would make sense. I doubt the OP team is even thinking about a pandora 2 right now. I think their focus should be...
Guys, added it to pandora emulator wiki http://pandorawiki.org/Emulator_list#Released_emulators
I colored it orange since no emulator that anyone has been released has been bothered to be colored red (I don't particularly agree with the description distinctions either). My first edit so please...
DC emulator exists, it just hasn't had a build released yet. Last we saw, 1/4 to 1/2 speed was the max for FMV sequences. Not clear if/when there will be a public release by its author.
Saturn exists too. Ari64 of Mupen fame has released it on the Beta boards. Some stuff approaches playability...
Thanks for digging that up. I'm looking forward to it just because it means nullDC code exists for ARM7. If/when Vita is jailbroken, porting things like Ari64 and his work over should prove mutually beneficial for both platforms. The Vita will get the attention of a lot of high profile...
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