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  1. FBnil

    The What Music Are You Listening To Thread

    I really wish that Xenon2 would have sounded like this on the Amiga... but that amount of samples would leave nothing for the game...
  2. FBnil

    (Bad)Joke Appreciation Corner

    I was at the swimming pool yesterday. Took a pee in the deep end. Lifeguard noticed. He blew his whistle so loud I almost fell in.
  3. FBnil

    Let's post pictures of ourselves.

    Ahh.. those photocromatic ones were expensive back in the day. I need that beekeeper net to keep the mosquito's out of my face. I killed 5 tonight... my house is full of them. :(
  4. FBnil

    Share your projects

    True, but that freedom given to just do it, like, treat numbers as strings while retaining the "numberness", I find that powerful. `perl -E 'for(1..20){say $_ if /5$/}'` It just gives me a little bit more than sed and awk (and those guys... wow, those are weird languages as well once you dive...
  5. FBnil

    Finally, a bit more news!

    https://giphy.com/search/why-not-both
  6. FBnil

    The Communication Cube

    General Kenobi... New you say? As in new mustache models? New Fashion? New Pyra news? New software? New happenings? For me: Inflation. Inflation is what is happening.
  7. FBnil

    What are you playing this weekend/these days?

    I thought about my old favorite. Voiced by the seiyuu (EN voice) of Ayanami Rey. Lots of hack and slash. And one level where you can climb walls so high (probably not intended), but you can then look down and it looks... well, it looked good, but the graphics are dated. Still, I'm fond of this...
  8. FBnil

    Finally, a bit more news!

    I dont mind paying the "new price" for my Pyra. But it sounds like the Pandora, where people payed full price to get it sooner, and those that did not have the funds were pushed back in the queue. It was not a bad solution then, not a bad solution now?
  9. FBnil

    What are you playing this weekend/these days?

    Well in software design we have HighLevelDesign and DetailedDesign. So we still have the descriptive "lone tree in a grassy meadow surrounded by a stone fence, with a small passage way; it's summer." and the detailed "The stoneblocks are an armslength wide and semi-regular, the color is grayish...
  10. FBnil

    What are you playing this weekend/these days?

    I talked about the produkkt before, didn't I? It is a techdemo/game that uses algorithms to calculate highquality textures. How good? It fits in under 100KB: https://en.wikipedia.org/wiki/.kkrieger Here's a nice video explaining:
  11. FBnil

    The What Music Are You Listening To Thread

    Put this on as background music when playing a PVP:
  12. FBnil

    What are you playing this weekend/these days?

    There are two kind of players, ones that actually just run through, not quite speed runners, but not pausing and looking at an object and going for "action" and not thinking much about texture details, but get bored if it looks the same. And slower players, that just pause for the music or a...
  13. FBnil

    The What Music Are You Listening To Thread

    could also be posted in the absurdism corner... not really sure.
  14. FBnil

    Absurdism corner

    Joder, coño!
  15. FBnil

    Is anybody still dev'in for the pandora?

    Hmm, there is the "olé" (Spanish Toreador) tactic: If you find a T, that is, a long-ish dead-end passage and a side corridor, you can walk into it's field of vision, it will start running straight towards you, then you go into the corridor. The bull will keep running straight into that corridor...
  16. FBnil

    The What Music Are You Listening To Thread

    Jumping, on the DAM square (it's more cicle-ly than squarish though?) in Amsterdam. It's a weird subset of hiphop moves, on a 4 basedrum-per-4-count house music. And then, that evolved to gabber on faster house music. It sounded like this: Which, I think, then sped up and evolved to...
  17. FBnil

    Is anybody still dev'in for the pandora?

    I did! It is! (not my idea though, I just did the soundfx, like breaking parsley to get a "crunch" and reverbing and slowing down to get the grunt. For the footsteps I just took a cardboard box, and randomly put in objects, then shook the box to get "footsteps". Some things were recorded in the...
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