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    How Do You Pronounce .pnd?

    Can't resist, must post reply I'll go with either of the following: pwned as a single word (no vocals, please) pnd as in pinned without i pant as in pants or gasp all in- or excluding the leading dot. :unsure: Gotta leave
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    Official Blog- Ash-Gray

    I dare to conclude from the video that he didn't predict but rather arranged the eruption. You can see him press a button right after he said that... Can I have a similar button on my Pandora please? And/or other cool stuff, like a switch-traffic-lights-button or spy-sattelite-control-schemes...
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    New Picture

    Where's the beige?
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    Pandora Pandora Panic

    :( :unsure: :( <hanging my head in shame> I failed. :( I finally realized that I most probably won't be able to contribute (and there's now feature freeze anyway). Apart from stuff that keeps getting in the way (my own disorganization foremost) the real neckbreaker is that I can't think of...
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    Pandora Pandora Panic

    Changed, thanks! Rather obvious now you told me, I don't really want the whole game to wait for that countdown. :) What I've come up with for the sprite-update(just so everyone knows): I'll define a state variable for the sprite which is changed according to user input and then use this in the...
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    Pandora Pandora Panic

    ups, sorry, I omitted a loop. the input check is like this: CODE if(input.isX()) { drawn.start(); //start a timer drawntick=drawn.getTicks(); while (drawn.getTicks() < reflextime) //compare to a given int value {...
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    Pandora Pandora Panic

    *sigh* Sorry for bothering you guys, but here's some stupid questions: Basically what I want to do is update my sprite based on button presses in a certain order, and I don't know whether to do that in the render or the userinput function. Right now I have CODE input.update; if (input.isX())...
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    Pandora Pandora Panic

    Hi and thanks for the advice and the warm welcome. Currently beginning to understand the spaceinvaders code, however time atm is limited :( I'll tell you about significant progress (i.e. alpha version of my first game :P) Small and kind of senseless, but it is a minigame after all :) Still...
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    Pandora Pandora Panic

    Howdy y'all! :) I have a few ideas for minigames in my head, but am no programmer yet. I'd love to contribute by learning how to program and do artwork (If I'm talented :unsure:), however, my meager knowledge of C++ and SDL (not zero, but pretty close) keeps me from understanding how to use...
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