Recent content by Alex

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    Salve se avete del tempo,una puntatina qui: http://t.co/cQtlu19V

    Salve se avete del tempo,una puntatina qui: http://t.co/cQtlu19V
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    GP32 Started a windowed GUI toolkit...

    I've added some new functionality to GpWMK making it usable in a very basic way. You can download the full source and a compiled example from the URL in the first post. At least you can build a basic menue with some buttons and checkboxes. New features are: set a background colour checkboxes...
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    GP32 Started a windowed GUI toolkit...

    I will use some basic examples to add the functionality I want to be covered by the toolkit until it reaches a state it will be useful for other programmers. But that requires some time to code. When that's done I will think about how to show the possibilities of such a toolkit. Pointer speeds...
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    GP32 Started a windowed GUI toolkit...

    Here ist the BeOS like theme bitmap: download Please keep in mind that the toolkit is in an early phase of development, the size and position of tiles in the theme could be changed during development.
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    GP32 Started a windowed GUI toolkit...

    Hello! I've started to code a Windows like user interface anybody can use in his/her program. It will work basically like Windows SDK programming with MessageLoop. After two weeks I've made a version that can be compiled so I decided to show it public and get your opinion. Be warned! it is...
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    GP32 SEF FILES!!

    Sound header and size infomation have already been removed by reading 4 bytes twice. Perhaps clicking comes from using GpRectFill. It interferes with sound output, causing a clicking noise. It was explained somewhere in this board.
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    GP32 GP Dev Utils

    Found it, it's called GP32Converter, not GPConverter32. Makes Google find nothing... I started coding a window toolkit for GP32, similar to Windows SDK programming (messageloop etc.). It already draws windows...but no buttons and nothing else at the moment. Just started Saturday... You can...
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    GP32 GP Dev Utils

    Thanks, but unfortunately I get an error 500 when opening the tutorial on rico's page (http://www.thaworx.co.uk/rico.php). :( Is there an alternative link? EDIT: French tutorial worked, but I don't speak French. Nevertheless I found the link to GPConverter32. Google didn't find it.
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    GP32 GP Dev Utils

    Hello! I've a problem using the Gamepark Dev Tools (ver 2). When I load bitmaps whith a modified palette and export them to c source, the dev utils always matches the colors to the nearest of the GP32 standard palette. But I want to change the palette later by myself, so the colors don't fit...
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    GP32 multiple definitions problem

    I thought about it, too... Putting all functions in the header files would solve the problem, too, because only one object file is created and the variables are only defined once. I didn't do it that way because then you have to be careful with the include order of the header files. My header...
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    GP32 multiple definitions problem

    Thanks for help. I feared it would end in using extern... :blink: I declared all global variables im my header files extern and made another header file that contains the real definition of all global variables. This is included only once, so that it will appear in only one object file. That...
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    GP32 multiple definitions problem

    Hello! I've decided to structure my program a little so I created several *.c files that contain my programs function in a sorted way. Because I needed some global variables I created a *.h file, which is included in all *.c files to make this global variables accessible for all functions. To...
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    LapiGP - new freeware game released

    LapiGP beta2 has been released. See the first post for info.
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    GP32 Which program to draw sprites? Where to get some?

    Hello! I'm looking for a freeware program to draw some tilesets/sprites (Windows Paint isn't really very good in that...) It should support: - quick user interface - palette management (256 colors) - lines, rectangles, circels, ... - flip/rotate image - perhaps texturing and anti-aliasing...
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    LapiGP - new freeware game released

    Hello! I've released a beta of my first GP32 game. It is a remake of an old DOS game I've played on my 286. Please read the included readme.txt for more info. Download LapiGP (253kb) I'm looking for somebody with some GFX talent to replace the "classic" looking sprites by some ones. If you...
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